Fate/Grand Order Wiki
Fate/Grand Order Wiki
  • Duration: September 3, 2022 18:00 JST ~

Mechanics

  • Advanced Quests are quests to test your skills using only your Servants. (Special Party)
  • They appear permanently in Chaldea Gate.
  • You can attempt Advanced Quests anytime if you fulfill the requirements to unlock them.
  • Rewards for clearing Advanced Quests are special Craft Essences that boost item drop rate.
  • From February 28, 2022 18:00 JST, you can repeat Advanced Quests as many time as you want (Clear Rewards, Bond EXP, Master EXP, and item drops are only obtainable in the first time clear).


Available Quests

Clear Camelot
その魂に安らぎを
May These Souls Rest in Peace
AP Cost Bond Points QP EXP Battlefield type
5 1,530
(306 per AP)
158,000
(31,600 per AP)
51,630
(10,326 per AP)
Enemies
Fatal Battle 1/1 Retaining Keystone
Lvl 66 300,000 HP
Bound Soul
Lvl 66 45,000 HP
Summoned Enemy
Bound Soul
Lvl 66 25,000 HP
Summoned Enemy
Notable Drops

  • Retaining Keystone has permanent, unremovable passive Tooltip for 25px|link= Debuffs Immunity and Tooltip for 25px|link= Damage Cut of 10,000,000.
    • At the start of the battle and every turn, it can summon 2 Bound Soul enemies (maximum of 2 on the field at a time). The summon drains its HP by 20,000 HP
    • When Bound Soul is defeated, drains Retaining Keystone's HP by 20,000 HP. When Bound Soul uses its NP, recover Retaining Keystone's HP by 20,000.
    • When Bound Soul is defeated, Retaining Keystone's HP is restored by 40,000 HP. When Bound Soul uses its NP, drains Retaining Keystone's HP by 20,000.
    • From turn 2, all Bound Soul enemies' NP is fully charged every turn. Their NP deals damage to one enemy then applies Death to themselves.
Completion
Reward
Completion
Reward

Clear Salem
デッド・ハザード
Dead Hazard
AP Cost Bond Points QP EXP Battlefield type
5 1,830
(366 per AP)
188,000
(37,600 per AP)
76,380
(15,276 per AP)
Enemies
Battle 1/6 Zombie Teamer
Lvl 82 30,592 HP
Zombie Salaryman
Lvl 82 32,632 HP
Zombie Teamer
Lvl 84 31,306 HP
Battle 2/6
6 enemies on the field
Zombie Salaryman
Lvl 82 39,614 HP
Zombie Teamer
Lvl 85 37,994 HP
Zombie Police
Lvl 84 40,905 HP
Zombie Salaryman
Lvl 83 39,614 HP
Zombie Dog
Lvl 85 39,892 HP
Victim
Lvl 90 45,650 HP
Battle 3/6 Zombie Teamer
Lvl 85 39,577 HP
Zombie Salaryman
Lvl 85 42,215 HP
Zombie Salaryman
Lvl 84 41,740 HP
Combat Medic
Lvl 70 91,064 HP
Battle 4/6 Male Specimen: XXXX
Lvl 90 209,844 HP
Retreats when breaking HP Bar
Battle 5/6 Used to be Combat Medic
Lvl 70 91,064 HP
Zombie Dog
Lvl 77 35,911 HP
Zombie Police
Lvl 86 45,323 HP
Zombie Police
Lvl 86 45,323 HP
Zombie Dog
Lvl 80 37,245 HP
Zombie Police
Lvl 87 45,827 HP
Fatal Battle 6/6 Male Specimen: XXXX
Lvl 90 253,657 HP
276,717 HP
Notable Drops
  • If Consort Yu or Consort Yu (Lancer) is on the field, they gain Tooltip for 25px|link= Debuff Immunity (7 times)

  • All enemies have Tooltip for 25px|link= Source of Infection: Gives the target Tooltip for 25px|link= Infection (Loses 300 HP every turn) [Permanent].
    • Servants can die from Curse and Poison damage.
    • Emergency Evacuation (緊急退去??) When a servant has 7 stacks of Tooltip for 25px|link= Infection, their Guts buffs are removed and they are insta-killed. Their HP is also drained by 100,000 so permanent Guts gained via Craft Essences will not work.
  • Combat Support: If one of the following medic Servants is in the party (can be in the back row), every 3 turns, at the end of the turn, 1 latest Tooltip for 25px|link= Infection debuff is removed from the party.
    • Applicable Servants:

  • At the start of (All effects are permanent):
    • Wave 1: One random ally is debuffed with Tooltip for 25px|link= Infection
    • Wave 3: All allies are debuffed with Tooltip for 25px|link= Infection . All enemies gain Defense Up of 5% (3 turns) and Attack Up of 5% (3 turns)
    • Wave 4: Two random allies are debuffed with Tooltip for 25px|link= Infection. Enemy gain Defense Up of 20% (3 turns)
    • Wave 5: All allies are debuffed with Tooltip for 25px|link= Infection

  • Wave 3: After you've defeated the 3 first enemies, Combat Medic will remove 1 latest Infection debuff from the party before retreating
  • During wave 5: Defeating Used to be Combat Medic removes 3x Infection debuffs

  • Male Specimen: XXXX gains (3 turns) and (3 turns) every turn.
    • Tooltip for 25px|link= Source of Infection (Strong) Tooltip for 25px|link= Gives all enemies Tooltip for 25px|link= Infection (x2) when attacking [Permanent]
Completion
Reward
Completion
Reward

Clear Solomon
鬼骨稜々
AP Cost Bond Points QP EXP Battlefield type
5 1,830
(366 per AP)
188,000
(37,600 per AP)
76,380
(15,276 per AP)
Tooltip for 25px|link=
Enemies
Fatal Battle 1/1 Oni's Right Arm
Lvl 50 117,902 HP
Ibaraki Dōji
Lvl 80 1,510,561 HP
Oni's Left Arm
Lvl 50 103,754 HP
Notable Drops

  • If Watanabe no Tsuna is on the field, he gains Tooltip for 25px|link= Damage Up of 100% against the Oni Arm enemies, Tooltip for 25px|link= NP Generation Up of 50%, and Tooltip for 25px|link= Critical Damage Up of 50% [Permanent, Unremovable]

  • If one Oni Arm enemy is on the field, it can summon another Arm, so it is highly recommended to defeat both at the same time
  • With each Oni Arm enemy on the field, Ibaraki Dōji's permanent, unremovable passives Tooltip for 25px|link= Defense Up of 25% and Tooltip for 25px|link= Defense Up of 25% against Critical Hit activate (2 of each if both Oni Arms are on the field)
  • When both Oni Arms are defeated, Ibaraki Dōji gains permanent, unremovable passives Tooltip for 25px|link= Gains full NP Gauge every turn and Tooltip for 25px|link= Critical Rate Up of 30%
Completion
Reward
Completion
Reward

Quest Reward CE
★ ★ ★ ★
Chain-Sealed Jail of the Foolish King

ATK: 400/1500
HP: 0

  • Drop Rate x5%
    (Multiply by the original drop rate)
★ ★ ★ ★
Palisade Garden of Lamentation

ATK: 400/1500
HP: 0

  • Drop Rate x5%
    (Multiply by the original drop rate)
★ ★ ★ ★
Baleful Bone Mound

ATK: 400/1500
HP: 0

  • Drop Rate x5%
    (Multiply by the original drop rate)