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戦闘訓練プログラム 三騎士編
Battle Training Program - Three Knights Edition
AP Cost Bond Points QP EXP Battlefield type
5 1,130
(226 per AP)
118,000
(23,600 per AP)
25,630
(5,126 per AP)
Tooltip for 25px|link=
Enemies
Battle 1/1 TYPE_ARCHER
Lvl 70 509,350 HP
TYPE_LANCER
Lvl 70 504,900 HP
TYPE_SABER
Lvl 80 512,028 HP
Notable Drops Void's Refuse
TYPE_ARCHER TYPE_LANCER TYPE_SABER
At the start of the battle Class Compatibility Change (クラス相性変更??)
Grants self increased attack and defense advantage against Saber class. [Permanent, Unremovable] Grants self increased attack and defense advantage against Archer class. [Permanent, Unremovable] Grants self increased attack and defense advantage against Lancer class. [Permanent, Unremovable]
( Deals 3x damage against them and takes 0.17x damage from them.)
Grants self increased attack and defense disadvantage against Lancer class. [Demerit, Permanent, Unremovable] Grants self increased attack and defense disadvantage against Saber class. [Demerit, Permanent, Unremovable] Grants self increased attack and defense disadvantage against Archer class. [Demerit, Permanent, Unremovable]
( Deals 0.33x damage against them and takes 6x damage from them.)
Extra Passives AIM_UP
Grants self On-Death-ActivateOn-Death-Activate buff. [Permanent, Unremovable]
( When defeated, increases all allies' critical damage by 50% for 5 turns.)
SPD_UP
Grants self On-Death-ActivateOn-Death-Activate buff. [Permanent, Unremovable]
( When defeated, increases all allies' critical rate by 50% for 5 turns.)
PWR_UP
Grants self On-Death-ActivateOn-Death-Activate buff. [Permanent, Unremovable]
( When defeated, increases all allies' attack by 50% for 5 turns.)
Active Skills Sabotage A (Lv. 5)
Reduces all enemies' attack by 9% for 3 turns.
Inflicts Poison with 500 damage for 5 turns to all enemies.
Rune Magic B (Lv. 5)
Increases own critical damage by 28.8% for 3 turns.
Increases own debuff resistance by 28.8% for 3 turns.
Instinct B (Lv. 5)
Increases own critical rate by 20% for 2 turns.
Golden Rule E (Lv. 5)
Charges own NP gauge by 1 tick.
Can only be used if there are Wild Beast enemies Mana Burst A (Lv. 5)
Increases own Buster performance by 38% for 1 turn.
Beast Slayer B+ (Lv. 5)
Increases own damage against Wild Beast enemies by 48% for 3 turns.
Can only be used when own HP is at ≤ 50% Journey of Flowers EX (Lv. 5)
60% Chance to charge party's NP gauge by 1 tick.
May King B (Lv. 5)
Ignores Evasion for 1 turn.
Grants self Evasion for 1 turn.
Increases own critical rate by 20% for 2 turns.
Protection from Arrows B (Lv. 5)
Grants self Evasion for 3 attacks.
Increases own defense by 11.2% for 3 turns.
Noble Phantasm Yew Bow (NP3)
Bow of Prayer
Deals 1350% damage to one enemy.
Deals 200% extra damage to enemies with Poison debuff. Deals 200% extra damage to enemies with Poison debuff. Tooltip for 25px|link= Deals 200% extra damage to enemies with 25px|link= Poison debuff.
Gáe Bolg (NP3)
Piercing Crimson Lance
50% Chance to inflict Instant Death to one enemy. (Activates first)(Activates first)
Deals 1800% damage to them.
Reduces their defense by 10% for 3 turns.
Caliburn (NP3)
Golden Sword of the Victorious
Deals 625% damage to all enemies.
Recovers own HP by 2000.
Completion
Reward
Completion
Reward