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TYPE_ARCHER
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TYPE_LANCER
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TYPE_SABER
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| At the start of the battle
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Class Compatibility Change (クラス相性変更??)
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Grants self increased attack and defense advantage against Saber class. [Permanent, Unremovable]
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Grants self increased attack and defense advantage against Archer class. [Permanent, Unremovable]
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Grants self increased attack and defense advantage against Lancer class. [Permanent, Unremovable]
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( Deals 3x damage against them and takes 0.17x damage from them.)
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Grants self increased attack and defense disadvantage against Lancer class. [Demerit, Permanent, Unremovable]
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Grants self increased attack and defense disadvantage against Saber class. [Demerit, Permanent, Unremovable]
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Grants self increased attack and defense disadvantage against Archer class. [Demerit, Permanent, Unremovable]
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( Deals 0.33x damage against them and takes 6x damage from them.)
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| Extra Passives
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AIM_UP
Grants self On-Death-ActivateOn-Death-ActivateThe effects of the buff/debuff triggers when the unit is defeated. buff. [Permanent, Unremovable] ( When defeated, increases all allies' critical damage by 50% for 5 turns.)
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SPD_UP
Grants self On-Death-ActivateOn-Death-ActivateThe effects of the buff/debuff triggers when the unit is defeated. buff. [Permanent, Unremovable] ( When defeated, increases all allies' critical rate by 50% for 5 turns.)
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PWR_UP
Grants self On-Death-ActivateOn-Death-ActivateThe effects of the buff/debuff triggers when the unit is defeated. buff. [Permanent, Unremovable] ( When defeated, increases all allies' attack by 50% for 5 turns.)
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| Active Skills
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Sabotage A (Lv. 5)
Reduces all enemies' attack by 9% for 3 turns.
Inflicts Poison with 500 damage for 5 turns to all enemies.
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Rune Magic B (Lv. 5)
Increases own critical damage by 28.8% for 3 turns.
Increases own debuff resistance by 28.8% for 3 turns.
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Instinct B (Lv. 5)
Increases own critical rate by 20% for 2 turns.
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Golden Rule E (Lv. 5)
Charges own NP gauge by 1 tick.
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Can only be used if there are Wild Beast enemies
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Mana Burst A (Lv. 5)
Increases own Buster performance by 38% for 1 turn.
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Beast Slayer B+ (Lv. 5)
Increases own damage against Wild Beast enemies by 48% for 3 turns.
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| Can only be used when own HP is at ≤ 50%
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Journey of Flowers EX (Lv. 5)
60% Chance to charge party's NP gauge by 1 tick.
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May King B (Lv. 5)
Ignores Evasion for 1 turn.
Grants self Evasion for 1 turn.
Increases own critical rate by 20% for 2 turns.
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Protection from Arrows B (Lv. 5)
Grants self Evasion for 3 attacks.
Increases own defense by 11.2% for 3 turns.
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| Noble Phantasm
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Yew Bow (NP3) Bow of Prayer
Deals 1350% damage to one enemy.
Deals 200% extra damage to enemies with Poison debuff. Deals 200% extra damage to enemies with Poison debuff. Tooltip for 25px|link= Deals 200% extra damage to enemies with 25px|link= Poison debuff.ⓘThis value deals 100% = 1.0x and multiplied by base NP Damage. For more information about damage formula, see Battle pages.
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Gáe Bolg (NP3) Piercing Crimson Lance
50% Chance to inflict Instant Death to one enemy. (Activates first)(Activates first)This effect activates first before dealing damage.
Deals 1800% damage to them.
Reduces their defense by 10% for 3 turns.
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Caliburn (NP3) Golden Sword of the Victorious
Deals 625% damage to all enemies.
Recovers own HP by 2000.
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