Talk:EMIYA/@comment-100.8.53.203-20171120010015/@comment-203.177.198.74-20171123034213

In my experience atleast, Shiro functions as a good "last stand" character that you stuff in the back when your party is all but wiped out, so long as you aren't fighting anyone who nerfs his damage.

Built-in dodge with def boost with UBW's damage nerf (that you can synergize with his 2nd skill), means on average he's gonna last for atleast 3 turns or more at higher-level battles.