Tokugawa Kaiten Meikyū - Ōoku/Main Quest

Prologue
NO BATTLE (For all 3 Arrows)

Act 1
Arrow 1=

NO BATTLE Arrow 2=


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for this quest.
 * For the first 2 turns, at the start of each turn, Gojōguchi Official will summon Gojōguchi Assistant into the battlefield.

Act 2
Part I=


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for this quest.

EXTRA=
 * At the dead-end of 1st Crossroad.

NO BATTLE

Part II=
 * Clear Boisterous​ Hallway (騒がしい廊下).

NO BATTLE

Part III=
 * Clear Fox's Room (狐の間). (Exploration Quest)

NO BATTLE

Part IV=
 * Clear In Front of the Large Room (大部屋前).


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for this quest.


 * Osue Passive:
 * Manual Labour: Grants self Attack Damage Up & Remove 1x "Big-sisterly Disposition​" Buff when this unit dies. [Demerit] [Permanent, Unremovable]


 * Depravity of Pānātipātā Passive:
 * (x6) Big-sisterly Disposition: Grants self Defense Up [Permanent, Unremovable]

Interlude
Part I=

NO BATTLE

Part II=
 * Clear Brand New Hallway (真新しい廊下).


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for this quest.
 * At the start of the battle, all units (both enemy and ally) in the battlefield are buffed with Attack Damage Up (5 turns)

Part III=
 * Clear Dozing Hallway (まどろむ廊下).


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for this quest.
 * At the start of the battle, all units (both enemy and ally) in the battlefield are buffed with Attack Damage Up (5 turns)

Act 3
Part I=
 * The start of Level 2.

NO BATTLE

Part II=
 * Clear Firm-Door Zashiki (戸の固い座敷).


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for these quests.

Extra=

NO BATTLE

Part III=

NO BATTLE

Part IV=
 * The end of Level 2.


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for these quests.


 * Hospitality・Buster Up(?): At the start of the battle, all allies are debuffed with Buster Down (10 turns), and buffed with Quick Up (10 turns) and Arts Up (10 turns).

Act 4
Part I=

NO BATTLE

Part II=


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for these quests.


 * Otsugi Scheherazade : ......Let Me Pour That Into Your Cup: Debuffs all allies with ????.
 * Otsugi Mata Hari : Let's Toast!: Debuffs all allies with Debuff Resistance Down (10 turns).

Part III=
 * Clear Hallway of Dizzyness (くらくらする廊下)

NO BATTLE

Extra=
 * Clear Hallway of Losing Conciousness (前後不覚になる廊下)

NO BATTLE

Part IV=
 * Clear Akebono Room (曙の間)
 * Happens Before the Extra Act.


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for these quests.


 * The Eighth Lynchpin has a skill to influct "Chaos" status on all allies. Chaos status is a status that will inflict skill seal on the target on any given turn and the status dissolves after that.

Act 4.5

 * Happens before Act 4 Part IV.


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for these quests.

Act 5
Part I=

NO BATTLE

Part II=
 * Clear Hallway with Repeated Locks (幾重にも閉ざされた廊下).


 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for these quests.

Extra=

NO BATTLE

Act 5.5

 * STARTING ONLY: Players can only use 2 of their servants + 1 support servant for these quests.


 * The Twelfth Lynchpin Passives:
 * Possession: NP Strengthening Pill (所持品：宝具強化丸): Grants her NP Damage Up [Permanent, Unremovable]
 * Possession: Impregnable Defense Pill (所持品：防御鉄壁丸): Grants her Defense Up [Permanent, Unremovable]
 * Possession: Severe Offense Pill (所持品：攻撃苛烈丸): Grants her Attack Up [Permanent, Unremovable]


 * On the 3rd turn, 1 random servant will be buffed with Stolen: NP Strengthening Pill (窃盗：宝具強化丸).
 * Stolen: NP Strengthening Pill (窃盗：宝具強化丸): Steals The Twelfth Lynchpin's NP Strengthening Pill on normal attack. [Unremovable, 1 time]