Board Thread:General Discussion/@comment-33628324-20181025062502/@comment-28209103-20190130161707

EnderShadowr215 wrote: @Hikaru

Huh that is no surprise there, but nonetheless like I say earlier, the CC system pretty much was recently implemented for the time being so I give it some time to see where they are going for this anyway. I remember a solo by Shi Huang Di by Rexlent here that used the said CCs and it work out well for Shi in this situation.

I prefer to do case by case analysis since the CC system varied for servants to servant. Gil after all only have one quick card so that is the ironic part. It is also important to know where you placed the command cards like BBQ or QBB. As one can say the results varied from one servant to Servant when it comes to the CC system as the situation varied as well. Here is a example. This one mainly:

Uhh mate that's exactly what I've been saying all this time.

CC effect varied between servany and to grasp that variety you need to do a test run exclusively for that servant, Ti test whether Star up are good on Gil I need to place it on Gil as example. However to understand this "case by case" system you need to do experiment which combination worked the best.

Sadly as I said the system deter you from fine tuning. I had to burn over 300k fp just to fine tune Gil and you ask me to do the same fir every servant?

Oh and I obviously already use star gather up on buster, it doesn't work tad well since the effect are rather insignificant. The reason is exactly the opposite of your assumption : it worked really badon team.

The benefit of the 25% star weight up is only real when Gil did tug o war to his own card but during normal run in 3 man cell most of the time Gil will pull most stars to himself anyway making it redundant. Not only that the unecessary star weight can kill distribution sometimes, especially when you don't want Gil cards and prefer to do other things like doing arts chain.

In the end simple crit up worked the best even tho the effect is minimal.. obviously I could use the bonus to enuma elish and the extra 1k but again I feel that one day I might need those for someone else hence I don't use it since there's no urgency.

As for why I give one arts weight up is because it's useful on normal situation where you wanna arts chain (which happen more often than buster chain in normal Gil+support scenario) and during the time I wanted Gil to crit for real there's almost no differences in distribution once his 3rd skill is active.

The initial concept of my CC buffed Gil is to make him fill the role of star generator in full archer team scenario.. it doesn't go up to my standard hence I shift the focus into smoother Enuma Elish spam build.

Gil and TamaSol is the only servant that i actually bother to test it's cc build. In TamaSol case I pretty much get ut at first try since her need is clearer than Gil. The rest I just randomly put star gen up on my fave star generator whixh is CA hassan and MHXA.

When I do min max I won't half assed it, but the cost of min maxing cc is bullshit hence why I called it on the same level as palingenesis and gold fou. Even tho it's concept is closer yoto CE.. such a shame