Main Quest: Anastasia

Prologue
NO BATTLE

Chapter 1
Arrow 1=

NO BATTLE Arrow 2=

NO BATTLE Arrow 3 =


 * Only Mashu Kyrielight is available as party member. Her level will be halved.
 * Battle ends on the 4th turn.

Chapter 2
Arrow 1=

NO BATTLE Arrow 2=


 * You cannot select any of your party members, Lv.80 Avicebron will be used for the battle.

Chapter 3
Arrow 1=

Arrow 2=


 * Battle ends when you deplete the 1st HP bar.

Chapter 4
Arrow 1=

Arrow 2=

Chapter 5
NO BATTLE

Chapter 6
Arrow 1=

Arrow 2=

Arrow 3=

NO BATTLE

Chapter 7
NO BATTLE

Chapter 8
First Choice=

Second Choice=

Chapter 9
Arrow 1=

Arrow 2=

Arrow 3=
 * Battle Ends After the First HP Bar breaks.

Arrow 4=

NO BATTLE

Chapter 10
Arrow 1=

NO BATTLE Arrow 2=

Chapter 12
Arrow 1=

Arrow 2=

Arrow 3=
 * Battle ends after FIRST HP bar is depleted.
 * There are 99 of lower level Oprichniki.

Chapter 13
Arrow 1=

NO BATTLE Arrow 2=

Arrow 3=


 * Amadeus Alter will sacrifice both ghosts at the end of his turn to gain increased attack and defense buff every turn.

Chapter 14
Arrow 1=

Arrow 2=

Chapter 16
Arrow 1=

First Option (森の伐採）=

Second Option (トネルの採掘)=

Chapter 17
Arrow 1=

Arrow 2=

Arrow 3=

Arrow 4=


 * Minotaur will fully charge his NP gauge on the first turn.
 * Battle ends when you deplete the FIRST HP bar.

Chapter 18
Arrow 1=

Arrow 2=

Chapter 19
Arrow 1=

Arrow 2=

NO BATTLE

Chapter 20
Arrow 1=

NO BATTLE Arrow 2=

Arrow 3=
 * Battle ends after you depleted his FIRST HP bar.


 * Minotaur starts with a permanent charge NP gauge (2 ticks/turn) buff.

Chapter 21
Arrow 1=
 * Mystic Code Skills are swapped out for Golem Skills.
 * Skill 1: Golem Punch - Deal 10K HP damage to 1 enemy and remove their buffs. (3 turns charge).
 * Skill 2: Golem Guard - Increase allies defense by 50% for 1 turn. (5 turns charge).
 * Skill 3: Golem Charge - Heal all allies by 5000 HP and charge NP gauge by 20%. (5 turns charge)

Arrow 2=
 * Battle ends after 3 turns.

Arrow 3=
 * : Full charge own NP gauge. NP deals damage to all frontline members and inflicts reduced healing received.
 * : Full charge own NP gauge. NP deals damage to all frontline members and inflicts reduced NP gain rate.

NO BATTLE