Talk:Cu Chulainn (Alter)/@comment-24.2.33.14-20180223042343/@comment-34028639-20180223225610

That's partially because not all Berserkers are built to survive. As Darnic said in Apocrypha's LN, "Let the Berserker rampage, doing as much damage to the enemy and their environment as possible before letting the stronger units come in and finish the job," or something to that effect.

For most Berserkers, this is the case. For example, Sakata Kintoki possesses abnormally high ATK, but paper-thin defense, dying at the hands of a few lucky crits from those damned Chimaerae. Lancelot as well; he packs a powerful AoE NP that is considered 2nd best for farming with Mama Raikou being the first. It almost goes without saying to not really rely on Berserkers for a boss fight with multiple HP bars because they die quickly.

But there are a special few Berserkers - Herc and Cu Alter come to mind - who are built not only to deal damage, but to survive it. Both have Battle Continuation and Evade - though Cu's evade is far stronger due to lasting two times instead of one turn like Herc's. These become all too apparent when they get their Bond CEs - Guts is nothing to underestimate, especially when you have one for three times from Herc's Bond CE before you have actually use one of Herc's skills to defend yourself.

Of course, survival is not everything; notice the high ATK stats these two Servants have for their rarites. With their combination of high ATK stats and defensive maneuvers, they can stay on the field far longer than expected of a Berserker. However, as not all Berserkers possess both of these attributes, they won't be on the field for very long.