Talk:Passionlip/@comment-36790131-20190220191614/@comment-36147039-20190223184956

As Simon said, they're quite different as its comparing a cleric/bard to a Paladin. While they can both heal, Nightingale (the cleric/bard) is meant for supporting the dps to make sure they can do as much they can. Lip (the paladin) also heals her teammates, but she prefers to take the damage and dish it right back out to protect the rest of her team.

In fact, you'll probably want to run them both together. Nightingale can help Lip tank nps or attacks on taunting turns with her own 50% damage debuff on np. If Lip's health goes too low, Nightingale can help heal her back up so she can keep tanking for the team and still hit hard. Furthermore, thanks to 110% attack up buffs lip has in total, you'll want nightingale's ability to add buster damage to lip for the same three turns she has 110% attack to further boost the damage.

Meanwhile, thanks to Nightingale being a berserker you want to constantly avoid letting her take hits. So, Lip being a tank that can taunt will help nightingale stay alive, and whenever she nps, she'll also help heal Nightingale if she is low on health. As I mentioned earlier, Lip has a total of 60% defense buff for one turn to help her tank. If you stack this with Nightingale's np, it becomes either 110% damage mitigated, or 60% if enemy ignores defense. Either way, by covering both ends they can help each other survive and take out the enemy.