Talk:Fate/Grand Order Fes. 2018 ～3rd Anniversary～/@comment-33784096-20180729151342/@comment-29893250-20180729180914

Increased max hp is better than heal most of the time minimally. It does get around heal reduction but it does get blocked by buff blocking. Overall, it is better but at NP1, it is at just 1k. If you compare to Hans (I know he's amazing), her NP performs like a washed up version of his.

1k heal vs 1k heal for 3 turns, chargeable by overcharge.

20% defense for 3 turns vs the same but can be increased by overcharge.

30% quick boost for 3 turns vs 20% atk and star gen boost for 3 turns, increased by overcharge.

80% activation chance for the non heal parts of Hans. The difference is that Hans has enough heal to outdo the damage being dealt to you with minimal assistance. Osakabehime's 1k at level 1 and 1.5k and level 2 isn't enough while Hans is doing 3k at no overcharge and 4.5k at 200% overcharge which is easy for him. There's also not much in the way of defensive quick units to help support Osakabehime in her stalling. Damage reduction and evade from Scathach Skadi helps but I think the heal remains just not enough. There's not enough heal to counteract a particular servant getting focus fired without leaving quicks, I think.

Osakabehime has a pretty nice skillset and the NP isn't horrible but using her, I feel like having her at NP2 is pretty mandatory for even thinking about doing what she wants to do. That base heal number is pretty low.