Talk:SE.RA.PH -Second Ballet-/@comment-28174645-20190217041044/@comment-28209103-20190217083849

Shinjuku ain't even hard...

well the reason this event is hard is not due to the "difficulty"

it's more because of the hard grind.. like for most even the grind quest is closer to chore that you can do it even while braindead...

in CCC the best farm quest feature not 1, not 2, but 3 annoying gimmick which is :

1.  absolutely awkward class selection (Caster-Rider, Lancer-Archer)

2.  Enemy increase system, which means you can't just 3 turns farm it since each wave have more than 3 enemy, yay for longer time per mission

3. Enemy hit hard, hard enough that even my level 90-80 team can lose one member at the end of the quest. Having Alter Ego also doesn't help since they can legit die in the Caster-Rider fight.

Then there's the system which is even more annoying :

1. It's mission locked system which is annoying by itself,

2. It's also feature KnK mob increase system which is also quite annoying by itself, but

3. It feature RARE enemy specific mission which is super annoying because even with full appearance boost there's 1 in 3 chance you won't see the rare enemy..

Suffice to say this is among my top 3 event I don't want to get re-runned.. personally speaking..