Thread:Hitsuji Mamoru/@comment-28209369-20170731190723/@comment-28209369-20170902133651

Yeah, all three of us are trpg players with years of experience, we know how chaotic it can get at worst. But I trust these players to keep it manageable at least. Although the Servant player HAS run wild before, but that was mainly him playing his character as well as a one time case. And I personally don't really like it when the "never split" rule is followed religiously. I've had situations where we can't even split in our own safehouse to go to different rooms because it is followed so strongly, as well as some really cool character events that wouldn't have happened if we didn't split the party.

If both the players and the GM know what they're doing and the game is not played as players vs. GM, I think splitting the party can enhance the game in some situations more than hurt. We also know how it can create some interesting panic situations from Fate/stay night and, well, if my players DON'T split the party, I feel like that's a bit of a waste of the Archer's Independent Action.

And I was wondering, do you have a Discord account I could add? Would help me ask your opinions in private without the risk of spoiling anyone else.