Talk:Saber Wars Event Re-run/@comment-29027964-20180316020519/@comment-34208015-20180319064742

Re-read the lecture indications: the upper row of each table indicate the CD of the skill at the end of each player phase while the lower indicate the number of charge on ennemy NP bar at the end of each ennemy phase. Since the turn start with player phase, I'm not making error while saying that MHX stun and AOE stun have the same effective CD and can catch 1/3 Archer/Assassin NP, 1/2 Saber/Lancer/Rider/Caster/Berserker/Extra. It's funny that while criticizing me for taking you lightly you didn't even bother reading the indications I wrote to help you to understand the simulation.

The idea in my demonstration has never been to show that she can stun chain in place (thing that even ST stun have trouble to do), her AOE stun is not that powerful, but to show that her stun isn't as weak as people pretend if used as a stun (and not a buff).

At this point in term effective cooldown there is no difference between an "regular" AOE stun and MHX stun. That's being said, MHX stun is still a little bit slower than a ST stun but this "demerit" is justified by the fact that MHX stun can catch simultaneous NP while ST stun can't (and so I can see ST as a demerit here).

If you can understand at least that it would be already a great progress in the debate.