Talk:SE.RA.PH -Second Ballet-/@comment-28605611-20190222025656

Really appreciate KDRover9000 suggests using Carmilla. I messed up kinda fatally but I still managed to 1 hit 2.2m King Protea with no retry... well, there were some redo because RNG almost killed my team 2-3 times.

I don't have Jeanne so I go all out with what my luck grants me.

Support is another Merlin. In my case, I tried 3 times but I found no Merlin with any useful CE but the bond 10%, so I sucked it up.

Turn 1: buff (attack, buster) x2 on Carmilla. Use atk up from combat mystic code. Then use invincibility.

Prioritize gaining NP ASAP for both Merlin

Turn 2: switch Carmilla with Mashu, Mashu uses taunt + invincibility.

Turn 3: use stun by mystic code

Turn 4-6: Spam Merlin NP as many as you can. Use Buster up on the lowest health servants, prioritize Merlin.

Turn 7: Mashu taunt again and she should die in this turn.

Turn 8: Mikon joins the team

Turn 9 - 21: Spam arts, NP. Make sure at turn 21. both Merlin have atk and buster buff ready. Use stun if you can as insurance for final step. The safest is to have Merlin x2 NP can heal about 4k per turn. Mikon and 2 Merlin can use NP every 1 or 2 turns.

One thing you must keep in mind: Use NP wisely. You can use Merlin's invincibility at anytime that you are sure that Mikon can use NP and reduce cooldown of the other Merlin; so that when KP is gonna use NP, the other Merlin can use invincibility. Use stun and especially Mikon's 1st skill if you mess up your calculation.

Turn 22: switch Mikon with Carmilla, buff everything!

Iron Maiden and 2.2m HP gone.