Battle

In Fate/Grand Order, you can plan and choose various option for your Servants to do to eliminate your enemies. A battle consists of a minimum of 1 up to a maximum of 3 stages of battle. There are 3 types of battle:
 * Normal battle: Battle with normal enemies including monster, servants and shadow servants that equal to the battle average level range.
 * Fatal battle: Battle that has a strong type Servants or monsters (which have the word Danger under their HP bar), usually occurs at the end of the chains of battles.
 * Grand Battle: Boss battle where you fight against a raid boss type of a Servants or monster. (Bosses that have high HP, high ATK power and annoying skill.). If the quest stage is a grand battle, then the grand battle stand alone.

This is the first menu that appears when you enter a battle

 * Top left corner: Enemies information including: names, classes, rank, lvl, HP, NP gauge (Unlike players's Servants, enemies NP gauge indicates as a line of multiple arrows that fills up one per each turn), type (If they are Servant type enemies, they will have the word Servant under their HP bar) and their status effects.
 * Top right corner: Players avatar, command seals remaining, class menu, Master's skills.
 * Bottom left corner: Servants's avatar, HP, NP gauge, skills and status effects.
 * Bottom right corner: Initate attacks, critical stars.

When you are in the preparation menu, you can freely do anything before you hit the Fight button.

 * Servants's status: When you touch one of your Servants avatar, it will bring up a window that show information about that Servant Noble Phantasm, current status effect and how many turn remaining until they wear off.
 * Servants's skills: Servants skills are display right under their avatar, when you touch them, the Servants will use that skill (with quick cast, if you enable ask before using skill, a window will pop up showing the skills information and ask if you want to use it or not). After using the skills, it will be grayed out and showing it remaining turns of its cooldown. Clicking them while they are grayed out will bring up the skills information window.
 * Master's skills: When you touch the master skills icon, it will bring up 3 spells of your Master. Like Servants skills, when you use them they will be grayed out and you have to wait until they are off-cooldown.
 * Command Seals: Touching the Command Seals icon bring up a menu. The first option mean using 1 seals to fully recover a single Servants HP to maximum, the second is using 3 seals to completely revives all of your fallen members with 100% of everything. This menu will be bring up also when you are defeated. If you don't have enough seals when you are defeated for the second of option, you can use 1 Saint Quartz instead.
 * Class menu:
 * 1) Showing the weak and strong circle of the classes. (Shielder is out of the circle and Ruler is not include).
 * 2) On the right is the quick cast button, if you let it grayed out, your Servants will use the skills immediately on touch, you it is checked then the game will pop up the information window of the skills.
 * 3) In the middle is the discontinue button, when touch it will ask if you want to continue or not. Yes or no up to you.
 * 4) In the bottom is the tropies, meaning items you have gains up until the current turn. These trophies will be lost if you don't finish the quest. (Meaning give up on the battle when defeated or discontinue battle)
 * Targeting: Clicking the enemies battle chara or their icon will indicate them as your target, your action will focus on them.
 * Fight: Showing your Servants randomized command cards, initiate batte sequence on touch.

This is where your final command goes to your Servants in the current turn.
When you hit the Fight button, it will bring up the card selection and you cannot undo once you have done this. You critical stars will also be randomly distribute among the 5 cards, excluding Noble Phantasm.
 * Card selection: You will choose 3 out of the showed command cards of your Servants. If your Servants NP gauge is 100% or above, there will be extra command cards that will trigger their Noble Phantasm. Noble Phantasm will remains as long as your Servants NP gauge doesn't go below 100% and will not be randomized. Critical stars will be distributed randomly into your command cards for 10% of critical per star up to 100% per card.
 * Chains and Attack: There is a lot of varity in combining command cards:
 * 1) Brave Chains: 3 command cards of the same Servants regardless of their type. Servants will launch another addtional attack that has the attribute of all 3 type of command card but weaker. This can goes with another chains.
 * 2) Art Chains: 3 command cards of the Art type, all Servants selected will recover 20% of their NP gauge before attacking.
 * 3) Quick Chains: 3 command cards of the Quick type, gains 10 criticals star before attacking.
 * 4) Buster Chains: 3 command cards of the Buster type, all attacks gains increase attacks power.
 * 5) Art Initiate: First card is Art type, all card will gains extra NP gauge on hit.
 * 6) Quick Initiate: First card is Quick type, all card will gains extra critical stars.
 * 7) Buster Initiate: First card is Buster type, all card will gains increase attack power.
 * Attacking: When you finished choosing your cards, the Servants will start their assault.
 * 1) Attacks Chain: If a Servant has more than one command card line up they will perfoming a chain attack on a single target. The Servants continue to attack even if the enemies HP hit zero unless the next attacks is performed by another Servants.
 * 2) Cancel Attack: When a Servants attack, if the next attack is followed up by another Servant then they will step back and let the other Servants step up to do their job. If the last enemies died, the followed Servant will attack another enemies closest to your group.
 * 3) Empowering: Every subsequences attacks have greater power and command effects than the last (aka the 1st will be weaker than the 2nd of the same type of command cards of the same Servants).
 * 4) Critical: Increase your damage and command effects by 2x.

Trivia

 * When cancel attack, if you lag too much it will fail.
 * Using a command seal will make your game connecting for some reason, so if you lag and your game shut down for whatever reason when connecting, you will lose all of yours used seals.
 * When your game shutdown in a battle, you can always resume the battle at the login screen. (The game will save at the current turn preparation screen)