Talk:Mochizuki Chiyome/@comment-32283788-20191125113101/@comment-34364075-20191204222109

Chiyome wins in raw damage and survivability, that’s true. However, everything else including chip damage and utility is debatable.

As for NP drain vs NP seal. While it’s true that NP seal can be more reliable at times by preventing NP even with an enemy charge, NP drain is more reliable against enemies with Magic resistance (of which there are quite a few in the Rider class), or worse, debuff immunity (either by default or from a skill). Furthermore, Serenity has both skill and NP seal in her NP. Even factoring in the 80% proc, it is very reliable when used in tandem with her NP drain. Furthermore, with the addition of debuff success up like Lanling, this won’t be a problem.

Chip damage - The downside to Chiyome’s curse damage is you have to attack enemies with her cards for it to take effect. This is dependent on your playstyle, but with both Serenity and Chiyome I tend to focus on arts chains for NP spam. Consequently, I’d only get 2-3 curse stacks in one cycle, average. You don’t have this limitation with Serenity. Plus her poison damage is way more potent. After skill upgrade, it comes down to 5000 damage over 5 turns (plus an additional 20k with her NP). Considering the 4 turn cd, this is really good compared to Chiyome’s 1500-9000 curse damage.

As for NP charging. While it’s true that Chiyome has an arts buff and NP battery, Serenity is not falling a lot behind as she has instant 15 stars every 4 turns which she could use to facilitate arts crits.