Thread:Valeth/@comment-4802891-20180703161311/@comment-28209103-20180717170334

@Hitsuji : Heh, I'm not really sure how "Simple" that one is because you need button mapping and combo list to know how simple it is.. the simplest one is like those shounen fight game where everyone have the exact same control only with different character ability, something like Blazblue combo centric-control-ish fight to absolutely technical like Tekken where hitbox and stance matters a lot..

Well I prefer it to retain the 3d's style of UC but i'm fine with 2.5d's too. I'm also fine if they wanted to make it as simple as the shounen-ish game as Naruto or Bleach but to be honest something like Skull girl is perfect IMO,, they can even go FGO style with 3 servant but with each having weaker damage... anyway I'm fine either way because I gobble up every fighting game I can find..

@Valeth : And I'm asked for them to be more "unbalanced" than UC, having OP stuff as OP and as faithful as the lore as possible including shitty broken Gil. Basically a game where everyone broken in some way so that nobody's broken.

I think the range of freedom in UC is good enough as it is, while it's true something like Medusa and Rin are quite restricted in their combo, but each character have it's own quirk that makes mastering each of them really worthwhile and some are just plain unfair if you master it like Archer for example.. god if you mastered that UBW cancel skill it's so damn unfair..

also Kirei,, that guy is pure troll, lol. and I really love how many variation you can steal counter hit with Kojirou... it's true that Gil and Heracles is quite weaker that they should've been tho... Which is why I ask for even broker Gil and Heracles