Talk:Master Level/@comment-30468100-20180625130039

The problem is if Cost gets levelled too high, the gap between f2p and p2p would increase astronomically. Suddenly, every Whale would be fielding full 5*/5* teams, and all content would need to be adjusted upwards in difficulty to compensate, leaving the f2p's who don't have many 5*'s getting completely wrecked as the new challange content would pretty much require full 5* teams to get anywhere.

The Cost has to be kept at a low level to still encourage use of lower rarity Servants, to not make the game become hell for those who can't pay.