Talk:12M Downloads Campaign/@comment-67.4.147.157-20180227042855/@comment-29893250-20180227153353

The first thing I'd bring up here on the melt virus discussion is that the stuff you're tlaking about to "replace melt with" doesn't remotely do what Melt does. Arts is the best card as I've been saying since I joined in EPU and I believe that to be true at any point in the game. However, it doesn't mean that you can replace a quick servant that is capable of doing DPS with a servant that is arts, a different class, and full support with no damage output of its own and call that a viable replacement. Of course some monolithic defense and support fortress will be better at supportng your team than a DPS that takes care of itself and happens to have a skill that can be usable for defense. No one knocks someone having a self invincibility skill just because Merlin exists. Melt's skill is fine I think specifically because it is different which means you can use it to get around stuff when they try to drop stuff like invincipierce or buff negating NPs. The way I'd use it if I actually had Melt myself would be for those shorter term battles with those buff clearing NPs to wipe out your party. Just pack double melt and some support. Because 50+50 =100. I'd also consider that at 6 turn CD, you could reasonably use Tamamo and NP lock those battles. Just as an example.