Talk:Saber Wars II/@comment-28754876-20191110040235/@comment-28605611-20191110043644

Replay Trails of Cold Steel 1 and 2 before 3.

@Blitz: I like to give some thoughts.

Most indie games are 8-bit style for the convenience of low budget and lack man power developers after all. Like the sprites are around a few hundred pixels each, movements can be reproduced from 1 sprite with slight changes (Stuff I just watched from a youtube video today)

Fighting game design isn't easy and not gonna attract many customers unless you are really good at coming up with many unique characters with their own styles (Darkstalkers character analysis on youtube are good reference). Not to mention the balance in fighting game is always a big issue. But if you really determine, who can stop you but yourself. Street Fighter 1 was garbage but then 2 and 3 were big hit.

Easier genres are side-scrolling like The Messenger; rpg like Undertale and Earthbound (hope you are good at making music). I think 8-bit game usually work well with one or combination of these elements: gameplay, plot, music.

Weird and simple game like untitled goose can be a good game to research. Or 8-bit horror is pretty interesting. I think creepy 8-bit sounds are easy to make and effective in making the horror mood.