Talk:SE.RA.PH/@comment-29027964-20170510104328/@comment-11274840-20170511015928

Ok ok, we can have a a little debat.

I just want to say before we start: I don't really care about Melt and I love Kiara.

First off, I think is wrong to start compare servant only because they are in the same class, especially when Melt and Kiara have clealy difference role.

Melt skill is good, her NP down is not useless. Like right now "cri" is meta. But look at Kiara boss fight, everybody use "turtle" style to fight her. NP down may look useless only becuase DW is nice, and rarely desigh a boss that can remove buff, Merlin is god right now only becuase 90% of boss fight never remove our buff. It may come a day when DW decided to make thing more challenging. But they will lost causual players for sure, so I doubt we will get super hard boss soon. But NP down is never "useless" for sure. (is more like, is not time yet)

Melt is good becse her NP remove target buff and also buff herself. I would say she was design to spam NP, her main damage should come from her NP. That why if you test her enough you should feel like she is "not bad" if you provid a team that can help her sustained her NP gauge.

For Kiara Her skill is god tier, the downside is her CD. I saw on kiara's page you say 7 or 6 is not diffience. So here I will say it do make difference. For example if I want to reduced their NP gauge to delay, I would pick Tamamo over Kiara. 7 vs 5, I would take 5 turn any day.

Look kiara have 3 good skill but all skill can't work together, the real downside is simple, YOU MUST make a team for her or she can't work proprely. Her 1 skill reduced debuff res but she have none, her second skill is her best skill yet it have 7 turn CD wiich is very high, you will likely end up using it more when you can NP or chain cri and not really for remove NP gauge.

Her third skill is freaking hard to use, it give cri dmg up but Kiara's star absortion is not really good, NP gain but it also give invincibility wich contradict itself. Is for dmg? NP gain? or just defensive option? cos when you choice 1 you need to wait 6 turn before using it again. It also give HP recover up that only work with her NP.

I would say her best friend is Tamamo (like she NEED Tamamo). While she it not really that unplayable without Tamamo, her dmg can be high time to time, but she is not really "better" than Melt.