Talk:Circe/@comment-116.118.7.30-20171222094406/@comment-36.78.43.96-20171230034842

Actually you can probably expect Midrash to lean more toward the offensive side of the scale. NP debuffs aside, Midrash's skillset revolves entirely around making the party and herself hit harder (especially if you can supply a decent amount of stars to her somehow), and having 2 regular Buster cards means her normal attack damage will be generally superior. Midrash also has like 2x the NP gain rate of Okeanos', so she'll be dishing out NPs more frequently in a protracted fight.

On the other side, Okeanos Caster only has a single damage buff, but has a very rare party-wide debuff cleanse on a skill, coupled with a fairly short cooldown and a sizeable stargen buff, and her NP inflicts what's basically a cuter, somewhat more situational Stun debuff at a 100% rate (before Magic Resistance/Item Creation). Coupled with HSDW she can quite easily stall an opponent for two turns despite her subpar NP gain rates.

In short, Midrash fits closer to the 'purely offensive Caster' niche, while Okeanos fits closer to 'auxiliary support Caster who can also do some DPS'. Pick the role you feel like you need more of, and if there's a tie pick the one you think is cuter.