Talk:Battle in New York 2018/@comment-31392049-20180930165114

Phew, finally made it... Vlad-Mashu-Tamamo-Leonidas-Cu Chulainn-Merlin. Cu and Leonidas were equipped with 3-hit invul CE, Mashu and Tamamo were equipped with Necromancy (because this is probably the only thing that could possibly save them from an unlucky crit in the long run). Vlad and friend's Merlin had the 200% damage CE (so guts aswell).

I figured out that the spriggan's buff, if MHXA gets it, is the only serious threat to properly stalling the combat (apart from those damned crits, of course). So I used a stall/damage tactic up until the spriggan appeared. I also didn't break MHXA's first hp bar until that moment, spending my turns to steal the buffs from the adds instead. I kept this until spriggan, and after killing him I swapped my Vlad to back row, getting Merlin-Mashu-Tamamo team in the field instead in order to stall. MHXA was brought to 2nd hp-bar somewhere around the time when most of the new adds were the debuff kind ones. This actually made a nice compensation for the damage buff she gains at hp2, especially the crit down debuff, so the rest of the fight was rather easy. Merlin, Mashu and Leonidas didn't make it to the end, but I still had a lot of survivability in the form of fresh Cu, aswell as Tamamo who procced Necromancy once or twice this fight. Vlad ironically survived despite his maximum hp set to 1 because of spriggan.