Talk:Sakata Kintoki (Rider)/@comment-151.228.247.232-20170618083853/@comment-29893250-20170622201545

What you're looking for on him is somethng that increases his quicks. So imaginary around is a good choice. Someday is summer isn't that bad but starting gauge matters more when farming (he's anti unit, not anti army) and when they don't get gauge as fast. So even though he has a charge skill, starting gauge is devalued on him. Wolves of mibu is also ok but not great. Kintoki has quick performance up in two places and high np gain on his quicks. This means that ideally you'll be wanting to use his NP repeatedly to snowball quick performance buffs so you can keep spamming, getting enough gauge to fire again quickly. So the best thing for him is the highest quick performance which also best bolsters what he wants to do which is his NP and quick cards. And that CE is imaginary around which also coincidentally has atk as the given stat.