Board Thread:General Discussion/@comment-42.113.162.105-20160921142545/@comment-31883571-20170816112412

There are a few things that I can deduce out of your case:

1. Attribute factor - As what you might have read on both character's page, Medusa is Earth while Marie is Man. When you say "normal monster" and its class is berserker, I can guess that your opponent is within the golem family, which are all possessing Sky attribute. Earth deals 110% damage to Sky while Man deals only 90%. So, the 140% difference is decreased to around 130%.

2. Medusa has Divinity E- which will add 95 extra damage to her attacks. Unlike Charisma which affects servant's attack, Divinity directly affects the dealt damage. With her multiplier set at 600%, Medusa deals 570 extra damage with Bellerophon. The difference will be miniscule, but most people will conclude 11430 ~ 12350 damage as "around 12k", anyway.

3. RNG. To spice things up, DW sets the game so you won't deal constant damage with the same card. Every attacks will be affected with a random number which make the dealt damage fluctuates. The problem is the number would have changed after every attack. While it is true that one-hit attacks have less chance to deal big damage, they also have less chance to fail big time.

Marie's NP has 3-hit, that's thrice the number Medusa's Bellerophon can hit in an attack. That also means Marie has thrice chance to deal big damage compared to Medusa, but also have thrice chance to deal less damage. On your case, Marie's NP struck the enemy at the most unfortunate time where RNG gave the quite the negative effect and gets positive boost on Medusa's Bellerophon instead.

So, in summary: Your Marie dealt the similar amount of damage because of attribute "disadvantage", Medusa's Divinity, and rotten luck on RNG. :D

Please correct me if I went wrong somewhere.