User blog comment:JoAlter/Kagetsu Kira/@comment-28605611-20190406201316

Dude! Hold your brake on her. All those effects are too insane. The max CT can easily go between 7-10 to justify their broken effects and synergy. I dunno anything about her but in FGO standard, she's too OP that even Merlin is nothing to her.

1st skill is OP with CD 6 seems okay at first, EXCEPT that 50% debuff res down 3 times 5 turns + the 80% chance stun from NP each turn during 3 turns => she can stun, prevent NP gauge up, heal during 3-5 turns. Too broken for 1 boss in CQ.

2nd skill: 5 turns for 75% NP with CD 5 is already broken. That alone should make her CD to 6. Even worse, this skill reduce np gauge AoE can wreck single boss CQ even more. Then you even go too far to add art res down while her NP is already too strong due to 1st skill.

3rd skill: as if 2nd skill art res down isn't enough, this one buffs 35% art for 3 turns and even evasion 3 attacks 5 turns.

Overall, she can literally solo to make her even stronger. Stun and heal while easily gain NP while constanly smashing enemies with art res down. I can't imagine an actual fight with all of these effects but she can make boss never use NP at all till dead.