Talk:Shi Huang Di/@comment-34800535-20181205080436/@comment-4802891-20181205094443

From description alone, I would suggest 3 first, because it's 50% NP + debuff removal + 3,000 HP. Always good to have every 6 turns.

The other 2 kinda have a similar "stall + offensive advantage" trope, so choose whatever you prefer.