User blog:Necor/Low Star Servant Guide

Bvc00, has already done really good guides on what 1, 2 and 3 star servants are good at and how they should/can work. But always in a discussion post, so here's the thing in a Blog:

Enjoy

Credit: Bvc00

Edit: Necor

Three star servants:
Three star servants aren't hard to get since they are both in the Friend Points gatcha and in any othe gatcha to get.

Shielder
Mash: The one and only. She's the freebie everyone has. Her first skill is a team wide DEF buff for 15% at lv 10, her 2nd skill is a targetable invincibility that fills the receivers NP gauge by 20% at lv 10, and her last skill is a 1 turn taunt that increases her NP gain on attack for 1 turn by 400% at lv 10. All of her skills are actually easier to level then any other servant's skills in the game so max them ASAP. Her NP offers a pitiful damage cut along with a good 30% DEF increase. She's a good defensive support but she'll lose a little effectiveness when all your units start reaching or going past lv 70 if you're lucky with the SQ gacha. She'll easily gain that effectiveness back and then some in later chapters so you might as well max her out now.

Saber
Ceasar: Duking it with Fergus for 1st place is Ceasar. He's better then Artoria Lily, and he rivals Siegfried. This guy is also referred to as the red tellitubbie or Faber(fat saber) he is a quick buster saber, whose ST quick NP adds some more stars, that offers great offensive team support. His skills include a charisma team atk buff, a tactics team np damage buff, and a def down, crit damage up for 1 teammate. His only flaws are his gut, his mouth, and the gears, pages and talons he needs for his 3rd Ascension.

Fergus: This guy now competes with Caeser for 1st place(while knocking Gilles straight into 3rd.) He has 3 buster cards which is unheard of with our current sabers. He has a self atk buff, a self def buff that can make atk buffs on him fail, and a 1 turn evade with a slight crit damage increase. His NP is an aoe that reduces the enemy's def and debuff resistance. His only downside is that he needs hearts for his last 2 Ascensions.

Gilles: Worst saber ever. This guy make Lily look good, and Siegfried look great. Keep for the collection but don't bother upgrading except for lols and the memes. The day this guy is not last will be a sad day.

Bedivere: BEing released with Camelot and being story locked don't prevent him being a great ST buster NP nuke. His first skill is military tactics increasing his teams NP damage for one turn and his second skill charges his NP gauge and increases his mental debuff succes rate. the last skill being a team wide DEF buff and increasing his own Debuff success rate make Bedivere  better than Faber. They both are about as hard to ascend as the other one.

Archers
Robin Hood: The best 3 star archer for damage. He is the cheapest ST NP nuker in the game. All his skills are good, his NP hits like a truck, and he is easy to upgrade. His skills are a np gain up, and a aoe poison that debuffs the enemy's atk, and does damage over time. His NP does massive damage to one target if said target is poisoned. If you get this guy Max him out. After his strengtheing he will not only hit even if his enemy has Evade, but he will gain one himself and add some more stars.

David: One of the best archer in the game you only need 2 words to describe him and that's team support. He has a team wide dodge for 1 hit. Best used teasing the AI by dodging the enemy's NP. David also has Charisma which provides a 3 turn team atk buff and a light heal skill. He has a st buster NP that makes all his attacks ignore evade for 1 turn and has a very high chance to skill seal for 1 turn. With his 3 arts cards he can function in a arts team. But watch out, he needs a few hearts for ascension, but those will be wirth their investment.

Euryale: Holding onto 3rd place the best anti-male Saber unit. She massacres male sabers making her great during Camelot chapter. Her skills are a NP drain that charges her own NP, and a charm for male enemies. Her NP is a single target, that is a nuke on males, and charms them. A niche unit but one of the best at what she does. She can function in a arts team with her arts NP, and 2 arts cards. Max her if you can offer her some hearts and scales, the investment is worth the effort you can save yourself for the one or other battle against strong males. After her strengthening she will be able to increase her own arts performance for her NP.

Kid-Gil: The first farming 3 star archer to come to FGO. His first skill is his Charisma from his 5 star version which is pretty good, while his third skill is his golden rule also from his 5 star version. His 2nd skill is a charm that can work on either male or female humanoids though it only has an amx chance of 75%. His NP is an AOE Buster that has 3 debuffs all for 1 turn each. It reduces enemy NP, and Crit damage by at least 50%, along with enemy debuff resistance by 20%. He's a solid farming unit and he's totally worth the investment.

Billy the Kid: Another Top Class 3 star archer... He's the last of the group and has just been released with E Pluribus Unum. That Said Billy is no Slouch as he has one of the Strongest skills of it's type. He has a self crit damage buff that boost his crit damage at lv 1 by a staggering 60%! At lv 10 it boost his Crit damage by an absurd 120%! Unfortunately its only a 1 turn buff but even then it's a massive buff. His 2nd skill is a solid 30-50 NP Charge which is very nice considering his normal NP gain isnt bad, while his final skill is a 1 turn dodge that boost his crit damage by 16-32%. In case you're a little dense, this guy is a crit archer all about wrecking 1 target. His NP further emphasizes his single target focus as it's a ST Quick NP with high damage. It also lets him ignore evade for 1 turn(this effect activates before doing damage), and it drops the enemy crit chance down. Billy has a QQAAB deck so he'll be using his NP pretty often.

Lancers
Cu Chullann FSN: The reigning king of 3 star lancers and the best version of Cu in the game right now. He is a human cockroach, an unkillable monster, and the unrivaled 3 star lancer when it comes to survivability. This guy has a guts, a 3 hit dodge, and a debuff cleanse skill that even slightly heals him. He also has a NP that has a chance of insta-killing enemies. If you get him, max him ASAP. His Ascension materials are a little harder to get with the rarest being 3 talons of chaos for his 2nd Ascension but he is totally worth it.

Romulus: Duking it out with Diarmuid for 2nd place is ROMA!!! This guy has some good skills. He has a basic heal and a heal with an rng bonus. Imperial Privilege EX is one of the scariest skills in the game. It can heal up to 3400 and has a 60% chance to buff ATK by up to 44% and 60% chance to do the same for DEF. Nero is a prime example of why you never want the AI to have this skill (my units still have nightmares of her during Nerofest). His NP is an aoe that buff your team's atk for 3 turns. He is somewhat easier to ascend then Cu fsn. After his Strengthening he will have a one turn guts for one ally that even increases Buster card performance for one turn.

Diarmuid: Currently tied with Romulus when it comes to 3 star Lancers. The lancer from fate zero, and the first silver lancer with 2 arts cards. He has a 1 turn evade, a star generation up skill, and a unique skill that drops enemy female atk for one turn. His NP is like Medea's in that it strips buffs, but it's a quick varient with curse instead of NP recharge. He is a bit easier to upgrade then Cu fsn. He'll be getting his interlude soon which will buff his NP so that it'll help him a bit.

3rd Hector: This lancer falls short of Romulus but beats proto Cu in some areas. His skills include a team NP buff, a debuff cleanse, and a NP gauge reducing skill that can also stun. His NP is an AOE that debuffs DEF for 3 turns. He is also easy to upgrade.

Last Cu Chullann(prototype): Not so much a human cockroach as much as a bulky hitter he is still good so look out. He has more offensive skills but he still has that 3 hit dodge. His 3rd skill isn't that useful yet, but will give him a C star gather rate after his strengtheing which will work pretty good with his 1st skill that increases his own critical damage. He requires more talons then his fsn counterpart.

Jaguar Man: A nice woman in a tiger costume? NO! It's Taiga Fujimura from fsn, and she's taken on her grandfather's matle as a yakuza. Her first skill not only increases her Buster card performance and mental debuff resistance, but grants her a two hit evade and gives her a few stars as well. Her second skill increases her ATK for two turns and her third increases her own critical damage and only increases her C star drop rate and c star gather rate on "forest" fields. And don't forget her ST buster NP that ignores evade and decreases enemy's debuff resistance.

Houzouin Inshun: He is to come in future with Shimosa and will be rivaling Cu Chulainn in soloing quests. If you get him to spam his NP, and thats not hard if you solo with him, he can easily hit for a lot of damage and have his NP each turn and have his one hit eavde again and again to keep him alive. He is able to ignore evade for three turns, which slightly increases his C star drop rate and has a 100% debuff resistance for three turns with a small one turn quick buff. His last skill seals one enemy's NP for one turn and decreases their DEF. Over all a very good QQQAB lancer that technically fits into any kind of quick based team if he isnt on to soloing enemys. His costs aren't too high as well and for the solo fun he offes he's definitely worth it.

Riders
Ushiwakamaru: Probably the best 3 star rider. She can support the team with charisma and a team wide NP gain up skill, generates crit stars very well, and nukes with her ST NP that increases her C star drop rate. She does a little of everything and does it well. To top it off she isn#t too expensive and will even get a self one turn evade with even more C star drop rate increasing after her strengthening.

Alexander: A hybrid of a lite version of Euryle and Medusa specialized in farming casters. He has charisma, and a chance charm that works on all humanoids, along with an AOE NP. Also good for the treasure vault. He isn't too expensive eitehr and will get a team wide quick buff after his strengthening.

Medusa: Everyone's favorite waifu rider from fsn. She loses out to Alexander but not by much. She has a 2 turn ATK buff and a high chance to stun her enemy's. Her NP is AOE too and it increases her team's star generation for 3 turns allowing her to clear the treasure vault dailies with ease. Not very expensive and worth it. Her NP gain isn't as good as that of others, but her strengthening coming along with a NP charge and NP gain increase will easily make up for that and will certainly make grinding the treasure vault easier.

Boudica: 4th place for a reason she's lacking in skills as one of them only works against Roman enemies, while the other gives her guts for 5 turns and the last one increases the party's arts card performance. Her NP is a DEF buff but with her interlude it buffs ATK as well. She is at least easy to upgrade and since she has 2 arts cards and an arts NP she can work on an arts team if needed.

Christopher Columbus: He is to come in very far future with Agartha, has bad looks and OK skills, including a team ATK buff as well as NP buff, his own buster buff for his NP and his own NP charging guts for his AOE buster NP that additionally decreases enemy's DEF. Not too expensive and Story locked.

Casters
Medea: Holding her 1st place among the all 3 star casters(though among non sr/ssr caster Hans either beats or ties with her for 1st). She is the NP spamming, buff stripping, caster from fsn. She has the strongest self np charge skill in the game(lv 1 charges her np by 80%, lv10 will 150%). Her NP removes enemy buffs after dealing damage(removes buffs even if the enemy has invincability or evade) so it might not always do damage but it strips buffs like no other oh and it recharges itself a little to. Her 2nd skill is a low heal at low level, but worth it if it reaches a higher ground. Still very selfish, but with her strengthening she will finally support her allies by debuff cleansing one and increasing his NP generation for one turn. Hard to raise, but totally worth eevry single little bit of effort you put inro her.

Charles Babbage: It's a steam powered mech!!!????? His skills include a self NP gain up for 3 turns with a 1 turn star absorb up, a self ATK up with invincability, and a self NP damage up that Burns himself for 300 damage for 5 turns. His NP is a buster AOE that debuffs the enemy's DEF for 3 turns, and he can buster brave chain with it! He's a fun unit to play with and he's a solid substitute if you missed out on Liz Caster's debut on the first halloween event. Easier to raise than other servants and he looks fckn cool.

Paracelsus Von Hohenheim: What a mouthful...?? His skills include a team arts buff, a targetable 3 turn guts, and a self NP charge, sadly all thre have pretty long cooldowns. His NP is an arts aoe that debuffs the enemy's ATK. He's also the first AOE caster that can arts chain with his NP. He beats Cu Chulainn Caster out of 3rd place due to having an easy time leveling his NP and being easier to ascend.

Cu Chullann(caster): Caster Cu holds 4th place among the current 3 star casters, though he falls behind a certain 2 star caster. He still has his 3 hit dodge which makes him to the hardest caster to kill, and his debuff cleanse and got a critical damage increase ith a small NP charge after his strengthening. Instead of a ST quick NP he now has an AOE buster NP that reduces enemy DEF for 3 turns and Burns them for 10 turns. Not the best caster but he is a freebie present from clearing Fuyuki. He has somewhat expensive Ascensions.

Mephestopheles: This guy is a Worse version of caster Cu and holds 2nd to last place among all casters. Unlike cu he doesn't get a dodge and skills are kinda lame. He gets a NP gauge drain, and a crit star gain skill that last for 3 turns out drops his def. His buster AOE NP only has a chance to curse enemies for pitiful damage. Not worth the effort, not even after his strengthening which gives the enemy a three turn Buff block and curses them for a pitiful damage as well.

Last Gilles: Even worse then Mephestopheles. Don't waste your effort or mats unless you really really like him and want to fuck everyone up by being "cool".

Geronimo: Unbelieveable to think we would see a caster that makes Cu Caster look awesome, but here he is. Geronimo is a rather odd case for a unit as all his skills are different flavored rip offs of Mana Burst! He has one for Quick, Arts, and Buster Cards, each only one turn. It gives him decent damage potential but its rather lackluster. His NP is at least decent though as it's an Arts AOE NP that drops the enemy's crit chance by 20% for 3 turns, increase all allies debuff resist by 20-60% based on overcharge, and heal all allies by 1000-2000 HP depending on overcharge. Overall he's pretty lackluster.

Assasins
Jing Ke: The only 3 star assassin from the beginning. She generates crit stars, crits well, and has a single target NP with good damage and an insta-kill chance. Her skills include a crit star absorbtion that also grants stars, and a self star gen up skill. She is fairly easy to upgrade and her strengthening will even give her a quick buff with a Crit damage increaser.

Henry Jekyll and Hyde: A Berserker masquerading as an assassin. This guy's buster NP can only be used once but it's the crux of his whole kit. It transforms him into Hyde, increasing his Max hp, fully healing him, and permanently gives him a Mana burst that scales with overcharge(they a buff purging ability can remove the mana burst). His skills are best as Hyde. They include a self ATK up, a powerful stun, and powerful crit damage up. He's a gimmicky oddball but he is fun to use and is the first of his kind to be able to change his class.

Hundred-Faced Hassan: Comes with the Accel Zero collab. event and is a arts crit based assasin with NP gain and C star drop rate increasing skill, one with a 60-80% of increasing each Buster,Quick and Arts for three turns with a sure evade for one turn, and to top it of a self heal that actually really cleanses buff's. This hassan's zabaniya is a 13 hit AOE arts NP that reduces enemy's Crit chance and includes a arts performace debuff for all enemys after the interlude. Rather hard to raise since it's last ascension needs five Black tallows from E Pluribus Unum.

Hassan of Serenity: As well a arts crit based assasin with a sure NP gauge reduction for one enemy and a Crit down skill, a throwing dagger from Cursed arm hassan which will be doing some Poison damage for one enemy after her interlude and a skill that increaes her own Buff and Insta death succes rate for her ST arts NP that poisons her enemy, has a 40% chance of sealing her enemy's NP and skills for each one turn, does a bit of damage and has a good chance of insta killing her enemys. She seems harder to ascend compared to other servants, but drops stars about just as well as Cursed Arm hassan on his quick, considering he has three quick cards, he's probably a better choice if you need a C star dropper.

Fuuma Kotarou: A assasin as he is described in tales. He's better on dropping C stars than Cursed arm since he has one more hit on his quick card. His first skill decreases enemy's ATK and differently to Robin Hood it decreases the enemy's Crit chance. His second skill is better, it grants one ally Evade and increases their C star drop rate, his last skill decreases his enemy's Debuff resistance, at lv10 even by 100%. He is the third AOE NP assasin to be introduced into the game, it is a AOE quick NP with 5 hits each and it has a small chance of sealing the enemy's skills each turn for five turns. Definitely better than the Phantom of the Opera and easier to get than Shuten Douji.

Berserkers
Darius III: The berserker mascot of FGO. He's about on par with the other two in terms of usability. Has a NP gain up, a debuff cleanse wih heals and a guts skill. His AOE buster NP debuff's all enemies with ATK and DEF down for 3 turns. He's probably the easiest 3 star berserker to ascend and is as good as he sounds.

Lu Bu: The flying general. This guy is very selfish. He has an atk buff, a DEF buff that can make his ATK buff fail(pretty unusual for a beserker) and a ST buster NP that can stun, at it's best it can rival Heracles in ST damage. His strengthening quest gives him a skill that debuffs the rest of his team def by 20% while giving him +3000% crit star absorbtion, and increases his NP damage for 2 turns. Selfish but hard hitting. He requires a total of 6 talons of chaos for his 3rd and 4th Ascensions but is probably your best option if you dont have any other ST berserker and you're in need of a good one and can support him long enough so he can actually use his NP.

Kiyohime: Crazy, obsessive, yandere. Has a DEF buff, an enemy DEF down with ATK up buff, and an strong AOE buster NP that can burn, and stun all enemy's. Easy to raise, excluding the 4 scales she needs, she is a great farming machine.

Two star servants
Two star servants are only available in the Friend points gacha, since there's a free ten roll each day it's not hard to get their NP to NP5.

Sabers
- - -

Sadly there are no two star Saber, neither are there any one star sabers.

Archers
- - -

There aren't any two star Archers either.

Lancers
Leonidas: A bulky tank, Leonidas is all about drawing aggro and taking hits. His skills include a 1 turn taunt combined with a 3 turn self NP gain up, and a guts. His third skill comes with his already released strengthening and increases the party's buster card performance. His NP taunts the enemy and buffs his def for 3 turns along with giving you 25 crit stars at NP5. He is extremely useful as a tank. He has 2 buster cards and his NP is a buster so he can work in a buster team. He's easy to get and needs three talons for his first ascension, but is worth it if you constantly use him.

Benkei: A poor man's Leonidas, his skills include a skill seal, and a 1 turn DEF buff with taunt, his third skill is a chance to seal the enemy's NP for one turn. His NP at lv 5 has a 80% chance to stun all enemies for 1 turn and curse them for 3 turns with low damage. He has 2 arts cards and his NP is an arts so he can work on an arts team. He is very easy to ascend and probably more made for fun and stall teams.

Riders
Saint George: Siegfried's best friend and one of the best low star servants in game. This is guy has a skill that functions just like Leonidas's NP. A 3 turn DEF buff with taunt. His other skills include guts, and a mild heal with mental debuff resist. His NP is a ST arts attack that applies the dragon trait to the enemy and buffs George's DEF for 1 turn. Since he has 2 arts cards, and an arts NP, he can be used on an arts team or you can pair him with Siegfried. He isn't too easy to ascend since he needs three mats with poor drop rates, but seems to be good enough to not even need another interlude or strengthening to power him.

Edward Teach(AKA Blackbeard): This guy isn't half bad, but a total hentai. His skills include a team buff for both ATK and NP damage in one skill, and a self atk up with guts that decreases his mental resistence. His NP is a heavy damage AOE buster that has a low chance of reducing the enemy's NP gauge, and gives you a measly 5 crit stars. He later gets a skill from a strengthening quest that heals the whole team with female units(including Astolfo, Chevalier and Enkidu) getting double the heal.

Casters
Hans Christian Andersen: A baby version of Waver. He has a skill that charges his NP gauge, a skill that gives stars for 3 turns but drops his own DEF as demerit and a team crit damage buff skill. He has a rng NP that is worth it(that speaks of how good it is). It has at most a 80% chance of granting 2(3 if you do his interlude) buffs to each party member (each buff has its own chance to trigger on each unit individually..... SO MUCH RNG!!!!) It grants an ATK, a DEF, (a crit drop buff if interlude is completed) and it gives gueranteed healing all of which lasts 3 turns. Also somewhat easy to ascend, just the gears are harder.

William Shakespeare: He functions as a mini-Merlin. His skills include a lesser party mana burst and minor heal with invincibility for himself. His NP is a buster AOE with a low chance to stun. Good for support but not much else. Pretty easy to ascend and he can charge one ally's NP gauge for 20% after his strengthening which includes a C star drop rate up buff.

Assasins
Cursed Arm Hassan: For his first 2 skills he has a lesser instinct on a shorter cool down and a self crit damage up for 3 turns. His last skill is simply awesome as it's a Cu style 3 hit dodge with increased Crit star generation additional to his already high C star drop rate. His NP is a ST quick with high damage and a high insta-kill chance. Not a bad unit, easy to raise and probably worth the effort.

The Phantom of the Opera: Not a good servant, but the first AOE NP assasin. He has the version of innocent monster that debuffs his DEF and generates crit stars for 3 turns, a mild charm for females, and mental pollution which improves the charm's succes rate. His AOE arts NP has low defense ignoring damage and reduces the enemy's debuff resistance for three turns. Not too easy to ascend, and not really worth the effort.

Charles Henri Sanson: His skills include an self anti-evil ATK buff, an anti-human ATK buff, considering every servant is not human, but humanoid, this skill is sadly bad. But he has a good targetable heal that removes debuffs on the targeted party member after his strengthening. His NP is a ST buster that debuffs DEF and has a low insta-kill chance. Rather hard to ascend, but he only needs three hearts.

Berserkers
Eric Bloodaxe: His skills include a ST ATK/DEF debuff, and a 4 turn mild guts. His NP is a buster AOE that greatly increases hisATK for one turn before attacking and does 1000 damage to himself. Not much to say about the Bloodaxe King. His ATK/DEF debuff skill gets increased in his first strengthening, his second strengthening will include his thrid skill removing his debuffs and increasing his max HP for three turns.

Caligula: Uncle of Nero and a bad berserker. His skills include an ATK up and DEF down for three turns, a imperial privilege which is an awesome skill to have but an annoying skill to go up against. His NP is an arts that locks the enemy's skills and has a decent chance to lock the enemy's NP, but locked skills means the enemy's will have to attack in their three actions, him having the highest ATK stat of all bronce berserkers means he has low HP hence he will probably die early of after his NP. He is still rather easy to raise and his strengthening inlcudes a one turn Buster buff, which is less useful because he doesn't have a buster NP that deals damage, it even deals 500 damage to him.

One star servants
One star servants are same as two star servants available only in the friend points gatcha. With a very high chance of getting atleast one each day it wouldnt take long until you got them NP5.

Sabers
- - -

Sadly there are no one star Sabers.

Archers
Arash: Strictly for fun and memes, this 1 star Archer is a 1 trick pony but it's 1 really good trick. He has one of the strongest buster AOE NPs in the game but it comes at a cost. He dies after using it. He's skills are lackluster including a DEF buff and poison resist buff and a star generation buff so you should only use the guy for his NP, which gets a 100% extra damamge for each overcharge you use on him (it can actually trigger a guts if he has one). His thrid skill which will be unlocked with his strengthening gives him some heals so he will survive until he can nuke the field with his NP and charges his NP gauge so it doesnt take too long until he can nuke. Very easy to ascend and a good choice if you need a small AOE nuke.

Lancers
- - -

Sadly there are no one star Lancers

Riders
- - -

Sadly there are no one star Riders.

Casters
Wolfgang Amedeus Mozart: The caster who takes 4th or 5th place when it comes to non sr/ssr casters. He's the budget support for arts team. He has a skill that buffs the party's arts card performance and a rng NP that can debuff two of the following: the enemy's DEF, the enemy's ATK and curse the curse status. He's not bad for a 1 star, but not a very good one yet since his thrid skill which will be unlocked with his strengthening can give up to 50 stars if maxed out. Works great with Hans and Robin, or in future with Lancelot (saber).

Assasins
Sasaki Kojiro: The Savior of France, REGEND!!!! Popular for his early game exploits and easy NP 5. His skills include an evade and a crit damage up buff, a instinct and debuff cleanse and a sure hit with C star drop rate up. His NP is a heavy hitting ST quick that gives you extra stars. A fun unit to use early game. Late game he needs some good team support CE's and maybe a few Grails if you really like him. He's pretty easy to raise and drops C stars pretty well.

Mata Hari: The charm specialist. Her skills include a self star generation up, and an AOE weak charm/mild DEF down. Her NP is an arts enemy team charm with both an 1 turn ATK and DEF debuff. She's pretty weak, but fun to play and her last skill will be unlocked with her strengthening and will seal one enemy's skills for one turn additionally decreasing their DEF for three turns.

Berserkers
Asterios: AKA.: Fluffsterios or mister lightning here is pretty good. His skills include a 3 turn ATK buff and a 3 turn DEF/ATK debuff resist buff. His NP is an arts ATK and DEF debuff that affects the enemy team for 6 turns. With interlude it also has a powerful 1 turn debuff for both ATK and DEF on top of the 6 turn debuff. He needs a lot of support but he can cause a lot of trouble if supported good enough. His last skill unlocked with his strengthening, will greatly increase his C star gather rate and his Buster card performance for one turn. On top of that he looks cool, is very nice and is very easy to raise.

Spartacus: A poor man's AOE Heracles. His skills include a weak 5 turn health regen which will get pretty good after his strengthening if maxed,  a 5 turn guts with NP charge. His NP is a buster aoe that heals based on overcharge. With his second strengthening he will get his third skill that increases his Buster card performance for one turn and further heals him. He is easy to ascend, but he is very dependant on his skills.

Fun Fact: his NP at 500% charge heals him more than his max HP.

Paul Bunyan: the first non 4 star event servant is actually pretty good. A small team Buster buff with increased critical damage, a fine team heal and a skill decreasing all enemy's DEF and received healing. Her AOE buster NP will deal good damage and decreas all enemy's DEF a bit, her NP animation is the shortest in game and will make grinding much easier since she can buff her own NP with her 1st skill, has low cost so you can play servants with higher costs and she's rather easy to ascend.

Angra Mainyu
He has no rarity, but is treated as a two star servant. With his QQAAB deck he's made for arts crit teams, he is very hard to ascend.

His first skill decreases enemy's Critical chance, his second will reduce one enemy's NP gauge by one bar and will slightly decreas iit's ATK. His third skill is rather risky since it sacrafices himself but greatly buffs his Quick card performance for five turns, it can be prevented with buff removal from enemy's and can trigger guts. After his interlude it get's upgraded and he gains a additionally guts for six turns reviving him with 50% HP that can even be stacked with other guts' and it will be prefered to other guts.

ENJOY!! Feel free to share.

Tell me if I should add anything, forgot anything and tell me about any special mistakes I've made, thanks!