Talk:12M Downloads Campaign/@comment-67.4.147.157-20180227042855/@comment-28209103-20180227155447

well the end goal is exactly the same so I don't see why you can't bring similar skill to the table. But as you mentioned building servant ain't tad one dimensional. For example if we took account of enemy then Double Melt + Passion might do really well vs Abigail given we can do nothing to avoid her NP using buff + Alter Ego is best choice for Foreigner. But if for example you're fighting A Lancer single boss then Munenori alone is enough and you just need either healer or another defense buffer Like Bedi.

There's this thing called optimal choice, and there's this thing called subtitute and this depends on either overall team strategy or depends on enemy. but either way there's no set rules on how you build a team. In particular case on how to survive there's 5 different way to do it, and there's over 10 ability that help you survive. Knowing how to balance survival kit and offensive is another useful skill. Knowing which way is the optimal and how can you subtitute it if it's non optimal is up to you.

This is why I said understanding of the tool is of utmost importance, Melt in the first place are offensive type servant that have one bonus skill that open the chance for party to survive, in this regard she's similar to Munenori or Tristan. Now how you capitalize on that window Melt created on the side is up to you and similarly choosing where to pick Munenori over Melt or Melt over Tristan is up to your Judgement and the team comp will change completely depends on which guy you pick. This kind of teambuilding is way different from Merlin auto-pilot template.

But when you decide that Melt is better for that particular scenario then failure in using her to utmost limit is the burden of the player.