Talk:Miyamoto Musashi (Berserker)/@comment-9885589-20190815015904

I've never seen such a bad skill setup.

The effects aren't half bad, but they're organized in a way that you can never get their full potential.

The 2nd skill, you would use it at the beginning to start np spamming, but then it means you lose the potential 30% dmg up and double charge speed from normal attack.

The 3rd skill gives both atk up for self and def down for enemies. Which means in 3 turn farming, you either lose the def down effect on last wave if you use it on 1st wave, or lose the atk up effect on 1st and 2nd wave if you use it on last wave.