Talk:Miyamoto Musashi/@comment-121.7.208.208-20170127143140/@comment-27971189-20170202145503

Her 1st skill only affect hit counts and damage, it gain more hit counts  with cost reducing damage output following the increased hit counts.

Let's say her maximum output by one slash of Buster card is 10k, with RNG and enemy defense in consideration, it may deal 7k-8k. After her first skill activated, she launch two slash, maximum output still 10k, max. output per slash is 5k. However, as the hit count increase, her attack became more susceptible to damage calculation, not counting other factors like attack debuff.

This is where the additional damage went to play. It serve the purpose mitigate possible damage loss. At maximum level, increased her damage; with Buster Up + crit boost, she's far deadlier.

1st Skill not increase her NP damage, only affecting her normals. Already test it.