User blog comment:Koishi-Komeiji/Orleans (Revisited)/@comment-28818979-20181021080259/@comment-36750435-20190920035042

i also think some parts are a bit too hard. guaranted, its possible to cheese with broken shit like merlyn, waver and skadi, even if not doubling, but not everyone has access to all of those. most of the ideas are pretty neat, but either the numbers are too high, or there are too brutal effects. if that defense buff in some battle with jeanne could be permanent but toned down to 20%, and have it at more battles could balance out some of them more.

one other thing that could dictate if the dificult you are imagining is too high would be, how much damage and how frequent are the enemies crits? but thats not something you can really put exact numbers.