User:Necor/two

Two star servants
Two star servants are only available in the Friend points gacha, since there's a free ten roll each day it's not hard to get their NP to NP5.

Saber
- - -

Sadly there are no two star Saber, neither are there any one star sabers.

Archer
- - -

There aren't any two star Archers either.

Leonidas
Lv 65 Max ATK 6,583 Max HP 7,959

Growth Curve Reverse S Star Absorb 89 Star Gen 11.8% NP Charge on Attack 1.07% NP Charge on Defense 4% Death Resist 32%

Deck: QQABB

Hits: 2Q, 2A, 1B, 3Extra

Skills

Pride of the Rearguard A: Taunt Enemy Team 1 turn, Buff Self NP Gain Rate by 50-100% for 3 turns. 8-6 turn cool down.

Battle Continuation A: Gain Guts for 5 turns. Revie 1 time with 1,000-2,500 HP. 9-7 turn cool down.

Warrior's War Cry B: Buff Team Buster Performance by 15-25% for 3 turns. (Requires strengthening quest completetion)

Passives

Magic Resistance C: Buff Debuff Resist by 15%

NP: Thermopylae Enomotia: Support Buster. Taunt Enemy Team 3 turns on self and gain 5-25 Crit Stars.

Overcharge: Buff Self DEF by 30-50 for 3 turns.

Discription/Uses

Below Average Star Gen Below Average Star Absorb Good Base NP Gain

SSPPPAAARRRTTTAAA!!! The King of Sparta is a powerful defensive unit and tank. Though he lacks the on demand tanking ability of George or the surviveability of Mash he makes up for it with solid team support. His crit star gain on NP use is very reliable due to it being linked to his NP level, and his nearly added Buster Buff can help increase the team's damage significantly. He requires max leveling to 65 for the best performance but it's a relatively cheap investment. Alternately at lv 1 he can be used to allow another servant to attemp a solo run.

Recommended Team mates

CA Hassan/Hans and any berserker/archer/rider. Leonidas is a powerful support unit and favors servants that can further bolster the team's crit star generation, heal him, and deal damage to the enemy. CA Hassan, Leonidas, and a Berserker can have exception damage output provided the archer/rider. While Hans, Leonidas, and Berserker can have extremely powerful burst damage provided the berserker gets the crit stars. Fergus, and Babbage are other potent attacking servants for the team as they appreciate the crit stars and the buster buff.

Benkei
Lv 65 Max ATK 5,801 Max HP 9,149

Growth Curve Reverse S Star Absorb 89 Star Gen 11.9% NP Charge on Attack 0.79% NP Charge on Defense 4% Death Resist 36%

Deck: QQAAB

Hits: 2Q, 2A, 1B, 3Extra

Skills

Revenant Suppression A: 50-100% Chance to Skill Seal Target Enemy for 1 turn. 7-5 turn cool down.

Unyielding Stance B: Taunt enemy Team 1 turn. Buff Self DEF by 30-60% for 1 turn. 7-5 turn cool down.

Post strengthening (Available): Blank Subscription List: 60-80% Chance to Seal All enemy NP's for 1 turn. 10-8 turn cool down.

Passives

Magic Resistance C+: Buff Debuff Resist by 15.5%

NP: Gohyaku Rakan Fudarakutokai: Debuff Support Arts. 50-80% Chance to stun Enemy Team for 1 turn.

Overcharge: Curse Enemy Team for 500-2500 damage for 3 turns.

Discription/Uses

Below Average Star Gen Below Average Star Absorb Good Base NP Gain

USELESS BRANKRUPT MAN'S LEONIDAS. He's a horribly weak unit only useful for the extra points he brings in during GudaGuda Hounnoji. Level him for that if you have to but ignore him otherwise.

Recommended Team mates

Other GudaGuda Hounnoji Bonus units. He sucks so either have him as a meat shield during boss fights or have him in the 4th slot as a sacrafice for you last line of defense.

St. George
Lv 65 Max ATK 5,236 Max HP 9,200

Growth Curve Linear Star Absorb 205 Star Gen 8.9% NP Charge on Attack 0.85% NP Charge on Defense 3% Death Resist 45%

Deck: QQAAB

Hits: 2Q, 2A, 1B, 3Extra

Skills

Guardian Knight A+: Taunt Enemy Team 3 turns, and Buff Self DEF by 20-40% for 3 turns. 7-5 turn cool down.

Martyr's Soul B+: Buff Self Mental Debuff Resist by 50-100% for 3 turns, and Heal Self by 750-2,000 HP. 7-5 turn cool down.

Battle Continuation A: Gain Guts for 5 turns. Revive 1 time with 1,000-2,500 HP. 9-7 turn cool down.

Passives

Magic Resistance A: Buff Debuff Resist by 20%

Riding B: Buff Quick Performance by 8%

NP: Ascalon: Single Target 4 Hit Arts. Average Damage. Apply Dragon Trait to Target Enemy Before Damage Calculation for 3 turns.

Overcharge: Buff Self DEF by 20-40% for 1 turn.

Discription/Uses

Poor Star Gen Great Star Absorb Good Base NP Gain

One of the best low star servants and currently the Best Tank in the game (until Mash gets her next set of buffs), and Siegfried's best friend. This 2 star unit is one of the best supports in the game due to his on demand Tanking ability. He Basically has a weaker version of Leonidas's NP as a skill. His Np isn't that bad either as it's the only way he'll do damage and it'll buff his DEF even further occasionly letting him tank an enemy NP. He's an awesome unit and I highly recommend max leveling him to lv 65 for maximum effect. Also get a 2nd copy of him at lv 1 to let your other Servants do solo runs if you interest in doing those.

Recommended Team mates

Hans if you intend to stall for a while along with Mash for even crasier Stalling. Otherwise go with heavy hitters that do not rely on crits as George's only fault is hugging all the crit stars. Berserkers, sabers, and offensive lancers are all good picks and he'll make sure they survive a while.

His NP applies Dragon trait to the enemy, this allows Siegfried to deal massive damage with his 3rd skill and NP, they make a very good team with a Defense supporter to further strengthen Georgios' defense and a attack supporter to further increase the already very high damage of Siegfried.

Edward Teach(AKA. Blackbeard)
Lv 65 Max ATK 6,188 Max HP 7,907

Estimated Lv 55 Max ATK 5,800-6,000 Max HP 7,600-7,700

Growth Curve Reverse S Star Absorb 198 Star Gen 8.8% NP Charge on Attack 0.56% NP Charge on Defense 3% Death Resist 45%

Deck: QAABB

Hits: 2Q, 3A, 1B, 3Extra

Skills

Voyager of the Storm A: Buff Team NP Damage and ATK by 8-16% each for 3 turns each. 7-5 turn cool down.

Pirate's Honor B: Buff Self ATK by 9-27% for 3 turns, Debuff Self Debuff Resist by 50% for 3 turns(Demerit), and Gain guts(no turn limit.) Revive 1 time with 1 HP. 7-5 turn cool down.

Post strengthening (Unavailable): Gentlemens Love C: Heals all allies HP by 1000-2000HP, further heal all female allies by 1000-2000HP (That includes Astolfo, Chevalier D'Eon and in future Enkidu). 8-6 turn cooldown.

Passives

Magic Resistance E: Buff Debuff Resist by 10%

NP: Queen Anne's Revenge: AOE 5 Hit Buster. Average Damage. Gain 5 Crit Stars.

Overcharge: 30-70% chance to Reduce enemy team NP gaug by 1.

Discription/Uses

Poor Star Gen Great Star Absorb Good Base NP Gain

He's actually a nice budget farmer, and when his Rank Up quest gets released he'll have a decent team heal that is an awesome heal for all female units. His current kit is completely offense focused and it's pretty decent. Thanks to his Reverse S Growth Curve you do have to max level him to 65 to get the most out of him but he'll be vaible at that level.

Recommended Team mates

Currently Romulus or Hektor for farming or Hans and Mash for just regular Battles. He's not a top tier attacker but he can help you farm for archer/caster Exp cards.

Hans Christian f*cking Andersen
Lv 65 Max ATK 5,758 Max HP 8,484

Lv 55 Max ATK 5,525 Max HP 8,146

Growth Curve S Star Absorb 48 Star Gen 10.8% NP Charge on Attack 1.66% NP Charge on Defense 3% Death Resist 30%

Deck: QAAAB

Hits: 2Q, 1A, 1B, 3Extra

Skills

Human Observation A: Buff Team Crit Damage by 10-40% for 3 turns. 7-5 turn cool down.

High-Speed Incantation E: Self Charge NP Gauge by 50-75%. 8-6 turn cool down.

Innocent Monster D: Buff Self Gain 3-9 Crit Stars each turn after attacking for 3 turns. Debuff Self DEF by 14% for 3 turns each. 7-5 turn cool down.

Passives

Territory Creation D: Buff Arts Performance by 4%

Item Construction C: Buff Debuff Success Rate by 6%

NP: Märchen Meines Lebens Post Interlude(Available): Team Support Arts. 60-80% Chance to apply 3 different Buffs to each member of the team(Each buff has a 60-80% Chance to successfully apply on each team member, and each success is caculated seperately for each character). Buffs are ATK Up, DEF Up, and Crit Star Gen Up. Also applies Health Regen per turn Buff. All Buffs last 3 turns and the potency of all Buffs is decided by Overcharge.

Overcharge: ATK Up, DEF Up, and Crit Star Gen Up, power is 20-40%, while Health Regen per Turn power is 1,000-3,000 HP per turn.

Discription/Uses

Poor Star Gen Poor Star Absorb Great Base NP Gain

Behold the mighty suppport caster who I have recomended for nearly every damn team on this list. His offensive power is effectively non-existent, but his support power is incredable. He's called a Baby Version of Waver due to the sheer number of buffs he provides, not to mention his absurd utility. Hans is a monster that every player should have at least level 55. Anything past that is actually a waste unless you want to grail him to patch up his HP. Hans is the only unit I would recommend grailing for his HP stat as he is squishy. His relatively low HP is his only weakness as a support but even at lv 55 it is still reasonable. His high base NP gain rate and 2nd skill allow him to easily charge and deploy his NP. Hans requires an absurdly small investment to become a vaible support unit. If you don't have any intention of building a crit team. You can completely ignore his first and last skill making him an even cheaper investment. Hans should be the first Caster you work on if you're new to the game unless you were lucky enough to recieve a 4 or 5 star caster from the SQ gacha, still don't ignore him and make sure you have one if needed becaus enot only will he be good for any kind of usage, but he's fun as hell and is a low cost supporter if you're going to play high cost servants and CE's on each of them.

Recommended Team mates

Hans works in almost every team with the only exception being buster brave chain teams. He needs an attacker alongside him to actually do damage but really you should focus on whoever Hans is supporting and just let Hans use his NP as much as possible.

Shakespeare
Lv 65 Max ATK 5,798 Max HP 8,080

Estimated Lv 55 Max ATK 5,400-5,600 Max HP 7,700-7,800

Growth Curve S Star Absorb 50 Star Gen 10.8% NP Charge on Attack 1.59% NP Charge on Defense 3% Death Resist 45%

Deck: QAAAB

Hits: 2Q, 1A, 1B, 3Extra

Skills

Enchant A: Buff team Buster Performance by 20-40% for 1 turn 7-5 turn cool down.

Self-Preservation B: Gain Invincibility for 1 turn, and Heal Slef by 500-1,500 HP. 8-6 turn cool down.

Post strengthening (Unavailable): The Globe: The Kings Men C: Charges one party members NP gauge by 20% and increases their C star drop rate by 50-100%. 8-6 turn cooldown.

Passives

Territory Creation C: Buff Arts Performance by 6%

NP: First Folio: AOE 4 Hit Buster. Average Damage.

Overcharge: 30-50% Chance to Stun all enemies. Post strengthening (Unavailable): Increases damage dealt and chance to stun enemy to 40-80%.

Discription/Uses

Poor Star Gen Poor Star Absorb Great Base NP Gain

Described as a Baby Version of Merlin in JP Shakespeare is a far cry from Hans in terms of versitility but he is a powerful offensive support with his Enchant being a lesser team wide buster Mana Burst. That alone makes him useful on a buster team. When his Rank Up quest gets released his support capabilities well drastically improve. To prepare for that if you intend to use him, get him to level 55 4th Ascension. Anything past that is a waste.

Recommended Team mates

Any buster unit such as Fergus, Lu Bu, Kiyohime, Romulus, especially Arash, etc. He also likes Hans and Mash for defense but only 1 or the other. If you're farming assassin/lancer Exp cards Fergus is the best option.

Cursed Arm Hassan
Lv 65 Max ATK 6,280 Max HP 7,594

Growth Curve Linear Star Absorb 97 Star Gen 25.2% NP Charge on Attack 1.07% NP Charge on Defense 4% Death Resist 44%

Deck: QQQAB

Hits: 3Q, 2A, 1B, 3Extra

Skills

Throwing(Dagger) B: Gain 3-12 Crit Stars. 6-4 turn cool down.

Self-Modification C: Buff Self Crit Damage by 20-50% for 3 turns. 7-5 turn cool down.

Protection from Wind A: Gain Evade For 3 Hits, and Buff Self Crit Star Gen by 10-30% for 3 turns. 7-5 turn cool down.

Passives

Presence Concealment A+: Buff Crit Star Gen by 10.5%

NP: Zabaniya(Delusional Heartbeat): Single Target 1 Hit Quick. Average Damage

Overcharge: 80-120% chance to Inflict Insta-death on Target Enemy.

Discription/Uses

Good Star Gen Below Average Star Absorb Good Base NP gain

The Best Assassin Below 4 Star Rarity. He has 1 main job and he does it very well. Surviving and generating crit stars. He is the best crit star generator right now apart from Jack the Ripper and the CE Fragment of 2030. His only competition apart from those 2 are MHX who is no longer available in the gacha, Shik(Assassin) who is an event exclusive unit, and Carmilla who isn't as good but well eventually surpasses him when her Rank Up quest comes out. Until more 3 star Assassins come out CA Hassan is your best option for a star generator unless you are lucky enough to have a 4 star or higher assassin. His 3rd skill is a powerful Cu style evade that further buffs his crit star gen while his 1st is a weaker Inuition with a shorter cool down. His NP allows him to do a Quick Brave Chain so even when doing damage he can drop you a fair amount of crit stars. He requires lv 65 for maximum performance and it's highly recommended that you invest in him unless you have an assassan of a higher rarity and even then he's a good back up.

Recommended Team mates

Pair him with Hans and an archer/rider and watch the crits pop up. For Farming pair him with Ko-Gil and Berserkers or just leave him home as he lacks an AOE NP.

Phantom of the Opera
Lv 65 Max ATK 5,654 Max HP 8,393

Growth Curve Linear Star Absorb 98 Star Gen 25.2% NP Charge on Attack 0.71% NP Charge on Defense 4% Death Resist 49.5%

Deck: QQQAB

Hits: 2Q, 3A, 1B, 3Extra

Skills

Innocent Monster D: Buff Self Gain 3-9 Crit Stars after attacking each turn for 3 turns, and Debuff Self DEF by 14% for 3 turns each. 7-5 turn cool down.

Alluring Nightingale B: 60-90% Chance to Charm 1 Target Female Enemy. 9-7 turn cool down.

Mental Pollution A: Buff Self Mental Debuff Success Rate by 5-25%, and Buff Self Mental Debuff Resist by 50-100% for 3 turns each. 7-5 turn cool down.

Passives

Presence Concealmetn A: Buff Crit Star Gen by 10%

NP: Christine, Christine Post Interlude(Available): AOE 1 Hit Arts. Strong DEF Ignoring Damage.

Overcharge: Debuff all Enemies Debuff Resist Down by 50-100% for 6 turns.

Discription/Uses

Good Star Gen Below Average Star Absorb Good Base NP gain

Though his crit star gen is weaker to CA Hassan due to few Quick card hits he's still a decent unit. Due to the large number of Female enemies his charm is a viable stun though it needs a bit of investment along with his 3rd skill to be reliable. His NP is actually a rare gem post interlude as a 6 turn debuff is very powerful and Debuff Resist Down of that power and duration is unique. He needs his max level of 65 for maximum performance but yeah, he's an interesting unit. He's the only AOE NP assasin until Shuten Douji and/or Fuuma Kotaro are released, sadly it's not really strong due to only being a arts card.

Recommended Team mates

He fills in CA Hassan role so Hans and an archer/rider. He can also be used to farm rider/saber exp with Ko-Gil.

Charles Henri Sanson
Lv 65 Max ATK 5,456 Max HP 8,309

Estimated Lv 55 Max ATK 5,100-5,300 Max HP 8,000-8,100

Growth Curve S Star Absorb 102 Star Gen 24.8% NP Charge on Attack 1.06% NP Charge on Defense 4% Death Resist 49.5%

Deck: QQQAB

Hits: 2Q, 2A, 1B, 3Extra

Skills

Executioner A++: Buff Self Bonus Damage Versus Evil by 40-60% for 3 turns. 7-5 turn cool down.

Medical Techniques A(+): Heal 1 Target Ally by 1,000-3,000 HP and Cleance them of all Debuffs. 7-5 turn cool down. (Strengthening Quest Completion Required for Debuff Cleance).

Anatomy Study B: Buff Self Bonus Damage Versus Human by 40-60% for 3 turns. 7-5 turn cool down. WARNING DOES NOT WORK ON SERVANTS!

Passives

Presence Concealment D: Buff Crit Star Gen by 4%

NP: La Mort Espoir: Single Target 1 Hit Buster NP. Average Damage. RANK UP QUEST UNAVAILABLE

Overcharge: Debuff Target Enemy DEF Down by 20-40% for 3 turns. 30-80% Chance to inlict Insta-death on Target Enemy.

Post strengthening (Unavailable): Increases damage dealt, increases reduced defense to 30-50%

Discription/Uses

Good Star Gen Below Average Star Absorb Good Base NP gain

Significantly weaker crit star gen then CA Hassan, with 2 skills that are situational. He's off to a bad start. Fortunately his 1st skill is somewhat viable due to a large number of evil Riders(Drake, Anne/Mary, and Teach). His 3rd skill however, is a joke as it only works on a small number of enemies. It'll be a while until it's truly useful. He's a lacklust unit that requires lv 55, 4th Ascention for his full power so he's at least cheaper to make usable then some other units. (small warning, he's a bit more expensive than CA Hassan)

Recommended Team mates

He has the same job as CA Hassan so Hans, and an archer/rider.

Eric Bloodaxe
Lv 60 Max ATK 6,290 Max HP 7,688

Growth Curve Linear Star Absorb 9 Star Gen 4.9% NP Charge on Attack 1.02% NP Charge on Defense 5% Death Resist 58.5%

Deck: QABBB

Hits: 2Q, 2A, 1B, 3Extra

Skills

Support Magic C: Debuff Target Enemy ATK by 5-15% and DEF by 5-15% for 2 turns. 7-5 turn cool down. Post strengthening: Support Magic C+: Debuff Target Enemy ATK by 5-15% and DEF by 10-30% for 2 turns.

Battle Continuation B: Gain Guts for 4 turns. Revive 1 time with 750-2,000 HP. 9-7 turn cool down.

Post strengthening(Unavailable): Removes all debuffs on self and increases own Max HP by 1000-3000 HP for three turns. 8-6 turn cooldown.

Passives

Mad Enhancement B: Buff Buster Performance by 8%

NP: Bloodbath Crown: AOE 5 Hit Buster. Average Damage. Lose 1,000 HP on use(Demerit), can K.O. Self.

Overcharge: Buff Self Attack Before dealing damage by 30-50%

Discription/Uses

Poor Star Gen Poor Star Absorb Fine Base NP Gain

The Mighty BloodAxe King is a useable Berserker. He hits hard and dies fast, even so he has a guts skill. He requires his max level of 65 to fucntion properly. His Rank Up quest skill requires a team healer to make full use of it and it's kinda lack luster. If you have Darius or Kiyohime pass on this guy. His only use is his pretty igh damage AOE NP that is that high due to the 30% base ATK buff he gets of it before the NP. Recommended Team mates Hans, Shakespeare and George. Alternately 2 other Berserkers.

Caligula
Lv 65 Max ATK 6,831 Max HP 7,303

Estimated Lv 55 Max ATK 6,500-6,600 Max HP 7,000-7,100

Growth Curve S Star Absorb 9 Star Gen 5% NP Charge on Attack 0.68% NP Charge on Defense 5% Death Resist 56.8%

Deck: QABBB

Hits: 2Q, 3A, 1B, 3Extra

Skills

Sadist A: Buff Self ATK by 10-30% and Debuff Self DEF by 10%(Demerit) for 3 turns each. 7-5 turn cool down.

Imperial Privilege A: Heal Self by 1,000-3,000 HP. 60% Chance to Buff self ATK and/or DEF by 20-40% for 3 turns. 7-5 turn cool down.

Post strengthening (Unavailable): Glory of the Past B: Increases own Buster card Performance for one turn for 30-50%, deals 500 damage to self(Can't die of it). 5-3 turn cooldown.

Passives

Mad Enhancement A+: Buff Buster Performance by 11%

NP: Flucticulus Diana: Debuff Support Arts. 100-150% Chance to Skill Seal all Enemies for 3 turns.

Overcharge: 70-90% Chance to Seal all Enemy NP's for 3 turns.

Discription/Uses

Poor Star Gen Poor Star Absorb Poor Base NP Gain

This guy is built as a damage dealer but sadly his NP is a debuff support type.... It's a good NP to but it really should be on a caster. His Rank Up Skill is a Mana Burst that does 500 damage to himself(though his hp won't drop below 1 when it's used). His Buster Brave Chain Damage with that skill is actually impressive. If you want to level him he only needs to be level 55 to be usable. That said every other Berserker offers an offensive NP which is better. He has the highest ATK among all bronze rarity berserkers, his NP seals enemy skills, high ATK=Low HP, enemy's no skills to use = must attack, berserker class = take double damage naturally.

Recommended Team mates

Hans, and George...... or 2 other Berserkers.