Nero Festival Return ~Autumn 2019~ (US)/Exhibition Quests/2019 Quests

Act 1=


 * On start of battle, Triumphant Return of the Sword & Debuff frontline servants with Buster Down for 3 turns.
 * Triumphant Return of the Sword : Buffs Self with 3 delayed HP Recovery (90,000 HP),
 * 1 time each, for after 3, 6 and 9 turns respectively.
 * Recasts when it has run its course or removed.
 * Ultra-Peristalsis Expansion : Drains HP to gain Damage Up (NP and Normal attacks) (Unremovable)
 * Masochistic Joy : Recovers HP(100k HP) end of every turn + Insane Critical Rate against Servants with King-trait. (Unremovable)
 * (Unremovable Debuff) HP Recovery Rate Down for every Quick-card Attack (Non-NP) against this unit.
 * Unyielding Will : Charges own NP gauge by 1 tick.
 * & : Recasts 3 delayed HP Recovery (90,000 HP).


 * Suggestions
 * Euryale with LB'd 2 Gods 3 Legs CE should be able to one shot every HP layer with her NP.
 * Quick chains to inflict reduced healing debuff that lasts for 3 turns (Stacks).
 * Remove delayed heal buff to reset it.

Act 2=


 * Reduced NP gain when she hits party servants.
 * One Party member randomly gets debuff with Taunt during her turn.
 * Phantasmagoric Just Like The Wind : Cycling Buff Only in (Unremovable):
 * Changing Weakness - Quick : Reduced damage from Arts & Buster for 1 turn.
 * Changing Weakness - Arts : Reduced damage from Quick & Buster for 1 turn.
 * Changing Weakness - Buster : Reduced damage from Arts & Quick for 1 turn.


 * Phantasmagoric Just Like The Wind : Cycling Buff Only in (Unremovable):
 * Class Change - (Lancer > Rider > Caster) : Changes her class every turn.
 * : Gain reduced damage from all sources (Unremovable).
 * Phantasmagoric Just Like A Beast : Random delayed Conditional Debuff based on Good(善), Neutral(中庸), or Evil(悪) alignment, only in (Unremovable):
 * Gain debuff of based on servants' alignment that is hitting her.
 * Depending on the alignment of the servant hitting her, her damage reduction will drop. (i.e.: If the condition requires a 'Good' alignment, using a servant with a 'Good' alignment to hit her will inflict the debuff)

Act 3=


 * Unremovable Buffs :
 * Diffracting Interference : Arash's NP pierces invulnerability and evasion.
 * Guts (3 times)
 * Buff Removal Resistance Up.
 * Stun Immunity.


 * Lone Meteor : Charge NP gauge to max and buff self with Guts. (Immediately on his turn after 3rd Stella)
 * Just let him finish his 5th Stella and you will win the battle.


 * Suggestions (Guts)
 * Servants with Guts skill (i.e. Cu Chulainn, Cu Chulainn (Alter) and Irisviel (Dress of Heaven)).
 * Melty Sweetheart can block Stella completely.
 * Guts/Battle Continuation CEs (i.e. 2 Gods 3 Legs)
 * Anniversary Blonde Mystic Code.
 * Suggestions (Defense Stacking)
 * Servants with Increase party defense skill/NP (i.e. Mashu Kyrielight, Boudica)
 * Defense Up CEs

Act 4=


 * Unremovable Buffs :
 * Uncrowned Arms Mastership (Karna) : Critical Damage Defense Up; Deals extra damage against "Divine" Servants; Extra Effects on Normal Attacks (Chance to inflict Attack down, Reduced NP gain or Reduced Crit Damage).
 * Pitch Black Garment (Arjuna) : Debuff Immunity; Deals extra damage against "Divine" Servants; Extra Effects when receiving Normal Attacks (Gain Increased Crit Rate or Increase Crit Damage).


 * Arjuna : Karna gets full NP charge + [Unremovable] Resistance Up Against all damage. Debuff players with reduced NP gain rate, Buff self with "Attack Up" & "Gain NP Charge every turn" (Unremovable) IF Karna is dead.
 * When Arjuna Dies, Karna gets Unremovable Buff "Damage Plus" and "Gain NP Charge every turn".
 * Karna : Arjuna gets "Insta-Kill Rate Up"
 * When Karna Dies, Arjuna will drain all NP gauge to 0% and debuff players with reduced NP gain rate (Unremovable).
 * NP gain from NP charging skills are severely reduced (~90%)


 * Order of killing : Karna > Arjuna

Act 5=


 * Unremovable Debuff (All Enemies) :
 * Hall of The Mall: Drains Own NP by 1 tick when this unit is hit.
 * Enemies' trigger skills on hit (1 hit) (There is a chance that it refreshes after triggering(After the turn))
 * Helter Skelter : Inflict Curse for 5 turns.
 * Old Gear : Inflict skill seal for 1 turn.
 * White Chimera : Removes all buff.
 * Gazer : Inflict NP Damage Down for 3 turns.
 * Bicorn : Inflict NP Gain Rate Down.
 * Soul Eater : n/a
 * Sphinx Queen : Casts Taunt on self every turn (No trigger skill).
 * Manticore : NP Seal for 2 turns.
 * Red Demon : Defense down.
 * Huge Ghost : Drains NP gauge to 0%.
 * Calydonian Boar : Reduce MAX HP to 1.
 * Spriggan : Inflict Stun.
 * ALL enemies have 5 NP ticks.
 * Da Vinci buffs random enemy, including herself with "Charge NP gauge by 2 ticks" every turn.
 * : Fully charges all enemies' NP gauge.
 * On death, casts Unremovable Defense Up (~99%), NP damage Up, Pierce Invincibility & Attack Up to all enemies including back row.


 * Kill Da Vinci last.
 * Da Vinci always moves first.
 * Watch out for her Pierce Invincibility Skill.

Act 6=


 * Unremovable Buffs :
 * Providence of The Dead Souls : Grants self resistance towards all kinds of damage.
 * King Hassan has a total of 20 of "Providence of The Dead Souls".
 * Sublimation of The Soul : Removes 1 "Providence of The Dead Souls" buff at the end of a turn if King Hassan sacrifices his own ally on that turn.
 * King Hassan has a High Insta-Kill Chance Buff.
 * Lynchpin of Decapitation : King Hassan can sacrifice other Hassans (Maximum of 1 per turn) whenever he wants to.
 * The Amazing Arms : Charges King Hassan's NP gauge by 1 tick when used as a sacrificial lamb.
 * Ascertaining : At the start of his turn, the first servant will be debuffed with Taunt. (1 hit)
 * King Hassan always moves first, unless stunned.
 * There are only three types of non-King Hassans. Total enemy count is 100, including King Hassan.
 * : King Hassan can buff himself with "Disposable Cloak (Buster/Quick/Arts)" that negates all damage of that card type for 1 turn.
 * Battle ends when King Hassan is killed. (That is if you can kill him with the 20 Buffs on him)


 * Recommended Servants :
 * Illyasviel von Einzbern, Zhuge Liang (Lord El-Melloi II), Merlin, Nero Claudius (Caster), Heracles with MAX Bond CE, B B, Leonidas, Cu Chulainn, Cu Chulainn (Alter), Jeanne d'Arc

Finale=


 * Kid Gil
 * Protection from Rome : Grants self resistance to Buster-type Damage. (3 turns) [Unremovable]
 * Festive Fighting Spirit : As long as this unit is on the field, all allies will be buffed with "NP Damage Up", including self.


 * Saint Martha
 * Festive Fighting Spirit : As long as this unit is on the field, all allies will get Damage Up for Critical Hits, including self.
 * Protection from Rome : Grants self resistance to Critical Damage. (3 turns) [Unremovable]


 * Medea (Lily)
 * Festive Fighting Spirit : As long as this unit is on the field, all allies will be granted "Defense Up" Buff, including self.
 * Protection from Rome : Grants self resistance to NP Damage. (3 turns) [Unremovable]
 * Able to grant herself an extra "Defense Up" Buff (unlimited turns, removable) that neutralizes most attacks, similar to Siegfried's 2016 challenge quest.


 * Cu Chulainn (Alter)
 * Festive Fighting Spirit : As long as this unit is on the field, all allies will be granted "Attack Damage Up" Buff, including self.
 * Protection from Rome : Grants self resistance to Quick-type Damage. (3 turns) [Unremovable]
 * Able to Grant "Evasion Buff for 3 hits" to a random ally.


 * Fuuma Kotarou
 * Festive Fighting Spirit : As long as this unit is on the field, all allies will be granted "Critical Rate Up" Buff, including self.
 * Protection from Rome : All Types of Damage will deal 0 damage to this unit. (3 turns) (3 hits) [Unremovable]
 * Able to grant "Evasion Buff for 1 turn" to self or ally.


 * Brynhildr
 * Protection from Rome : Grants self resistance to Arts-type Damage. (3 turns) [Unremovable]
 * Festive Fighting Spirit : As long as this unit is on the field, all allies attacks will ignore evasion and invincibility, including self.


 * Nero
 * When she enters the battlefield, charges all allies' NP bar to max and grant them "I'm Having Fun" Buff.
 * I'm Having Fun! :Revive with full HP (1 time) [Unremovable]. Disabled if Nero dies.


 * Recommended Order of Killing :
 * Medea (Lily) > Cu Alter > Kid Gil > Brynhildr > Nero > Kotarou > Martha


 * If you have servant with buff removal ignore Medea as he only heal and only first NP give defence buff.
 * Second Recommended Order of Killing :
 * Martha > Cu Alter > Kid Gil > Kotarou and Brynhildr > Nero > Medea (Lily)
 * This version ensure that you save more taunt/invisibility skills before facing Nero.
 * Nero can use her Imperial Privilege skill. Use that time to prepare NP to use after it wore off.