Talk:Vlad III/@comment-38569042-20190304215116/@comment-15157920-20190305021901

I'll just repost what I said in another discussion on FB in acertain, cancerous FGO group:

Vlad is the Dark Horse of Berserkers: he's really good in the right hands and he's not a "press n' play" like your standard Berserker.

Pros:

-Vampirism is SUCH a good skill, NP loss on the enemy along with a free NP charge? Come on now lol

-Morph is okay but a defense buff is always welcome, not to mention that it gets a good upgrade soon

-Guts is Guts

-Vlad has a very high HP pool, which makes him more durable than most Berserkers without def skills

-His NP spits out a ton of crit stars for the next turn

-His personal CE actually looks pretty useful with it's effect

-Personally, I think he has one of the most badass card arts in the game

-his attack animations are cool as shit

-"Sasageyo sono chi, sono ino chi!"

Cons:

-Vlad needs a healer. Along with Tamamo, Vlad synergizes perfectly with Irisviel and even Medea Lily (if you don't have Waver yet)

-I don't know who's NP gain is worse, his or Cu's

-He's a Berserker so his star weight isn't that good

-I wouldn't use him outside of an Arts team, he's okay on his own but the difference in performance is like night and day