Talk:Ryougi Shiki (Assassin)/@comment-2001:E68:5447:3650:FD79:64B5:2BC9:1BB0-20180206160918/@comment-28209103-20180207043631

She's not unusable, there's quest here and there where she's the best girl to get the job done, however  the same can be said to Euryale, Scath or even Sieg.. therefore she fall into the niche category. And that is when we only look at them individually. Okita however are overtaken by Musashi and to some extent Lancelot.

And being good independent unit is exactly their shortcoming, this is a 3 member team game so Jack or rather old Quick servant inability to give anything more than stars means they're just dead weight. Quick unit are inherently unsuited as main damage dealer because not only their card is the weakest, the star they earned will go to other servant most of the time. This means tbeir position are locked as 2nd support cum damage dealer but they still live within card draw RNG Mercy.. not to mention if you're not running a quick team your star supply are inconsistent.

"But we can always use star gen CE to make up for that! Let's slap 3 2030!"

Exactly, but at that point you'll realize that with passive star gen you can crit even with small number of stars. That's where star weight distribution came to play. Once you realize that even 30 stars are more than enough you'll see those 3 extra Q and 100 star weight as an eyesore.. thus quick lose it's place as 2nd supporter too.

To add insult to the injury they will give us a lot of FREE 4 stars generator CE  with various beneficial effect. Then a lot of servant even before Memerlin will have that star generator skill, for Buster crit instinct or other stars on demand become valuable skill and lot of servant will have it.. thus quick presence are getting thinner.

Then you'll suddenly notice the pattern, Buster crit only need to have the stars right when they need it while Arts team are dominated by Caster that are either filled with passive generators or simply have low star weight that mere inclusion of Saber or Archer class is enough to draw all the stars to one guy. This means they're now their own group and Quick need to make friend with the outcast or their fellow quick.

However there's problem! All of their Quick nakama are so f'cking selfish too!(old servant only) so the team ended up as each-to-their-own and even more massive RNG fest than ever. It doesn't help that the requirement for smooth operation is that everyone must gain stars Np and damage in about equal rates otherwise one dude will still at half Np when the others already fired it twice. They also need to shield themselves from harm, keep the quick chain going and dealt crit to make up for the low damage.. no one have the skill to support other member relieably, the class available are limited and their star weight are about equal.. suffice to say it's not a team but just 3 servant on the field.

That's why Unit that are better alone are not exactly a good things, it simply means they can't work in team. Ofc there's always exception like Nero. Not being able to work as team meanz their performance are more or less peaked at that level, they won't be able to reach amazing stuff like 500k crit or being nearly unkillable team.