Talk:Ishtar/@comment-30444758-20181122213507/@comment-35280522-20181124204715

With random effects, not only probabity matters but also the outomes on those events. 80% on an simple card means if it fails is only less damage (and all the benfits of critical I know) 80% on invulnerability means you may have to take full damage on an NP. True, you could cover it with mystic code skills (but that means not using that skill on another character) or by bringing other characters to protect her just in case (but that is limiting team building). Going back for example to your comment about the ability of landing a critical, you can also at the same time take 3 2030 and 2 other characters that can generate 10 stars each and you get 100% for sure (although with Gilgamesh star absurd less than 50 would usually be enought). But doing so is not practical right?

Take for example Sitonai. Her 3 skill has a 80% of creating stars. Will upgrading her to 100% be a big change for her? probably not. Stars are pretty much always RNG related and having 80% of 10 stars or 100% of 80%, while important, will not significally improve her. Now imagine Cu evade was only 80% chance. Do you still think he would be the great Cu he is in that case? probably not.