Talk:Jeanne d'Arc/@comment-30444758-20190830165410/@comment-39993216-20190903073653

That first skill alone would make her busted af far more busted than Merlin and Waver put together (the second skill you mentioned is fine by the ways) But team her up with Merlin or Waver or literally any Servant that can give her that extra 20% in NP then with that critical stars she gets every turn along with quick cards in the cards beforehand then have her use 3 arts (which they would have a very high chance of landing a critcal) Jeanne will very easily get a NP in 1 turn and with her NP already being an Arts card then she will just need two more Arts cards to bring it back up easily, and for the big kicker if she was teamed up with Merlin she could very easily use her NP 3 turns in a row. Which would mean 3 Healings, 3 Invincibility, 3 5%+ Def buffs, and 3 turns of her removing any debuffs the team would've gotten between the time of her building up that NP within a turn. As much as most would love that, I feel like she should get a buff like that waaay later in the game as I think that alone would make fights a little too easy. Though I do hope they at least make her 2nd and 3rd skill indiscriminate rather than it just working on ONLY Servants because she is dangerously limited with non-servant boss fights with the only viable option for her is her NP and knowing that she can stun and weaken the enemies but it only works on servants can be kind of a disappointment at times