Talk:Command Cards/@comment-89.2.50.162-20180213233530

I just ran a few computations based on the numbers of this page to see what should be better to use when we can/cannot do a chain. These computations consider that the characters used in battle have the same amount of ATK, no random, no stars, and no damage on their NP. I also considered that a NP is considered as the "first card", so a Buster NP will trigger the +50% on other cards. The results: https://pastebin.com/7rEF3z3j

My understanding for generic characters (no special effects/etc.):

1) A standard damage NP should generally be used first

2) Buster + Art + Buster is stronger than Buster + Buster + Art

3) If you can do Buster + Any card + Any card + Brave chain, it's better than Buster + Buster + Buster without brave chain.

Here is the C++ code if you want to try it: https://pastebin.com/ibJP7bad

Does it seem accurate to you?