Talk:Calamity Jane/@comment-36438481-20191101161004

Quick-based servants have historically had a troubled design, in that their main specialty (star generation) has been very interchangeable with other, more convenient means of stargen, including CEs like 2030, servants with passive stargen like your friend's Merlin, and a combination of 2030 and your friend's Merlin. The main issue is, while quick oriented teams could pump out a consistent amount of stars, they lacked a unique way to make use of them. Of course, there's more to the issue than this (mainly in a pre-Skadi world), but that's a different subject from what I want to focus on.

Moving onto Jane, her 3rd skill is something I believe DW should aim for with more quick servants to give them an identity besides being compatible with the Skadi system. For those who have yet to see Jane's S3, it is a set of conditional buffs that activate depending on the amount of stars you currently have. At base, Jane's target gets increased Buff Success Rate, and then a 20-40% crit buff for 10 stars, 500-1500% starweight for 20 stars, an evade for 30, ignore invincible for 40, and finally, 10-20% NP battery for 50. We have seen skills that required stars before, however, the good part about this skill, in particular, is that it does not consume stars on activation.

The tier of buffs are very intuitive, in that you get a solid crit buff with a very simple condition, have a 3 turn duration, and, most importantly, the star-gather rate as the next tier at 20 stars--had DW required 40 or 50 stars for that buff, it'd be essentially wasted on the first turn the skill was activated. Besides her 3rd skill, Jane's NP effect (Quick Res down) encourages star income, and she, herself, can pump out a good chunk of stars with a good NP-quick chain.