Talk:Chacha/@comment-5773221-20170412184416/@comment-28209103-20170413012042

uh, even if you total them all it's around dunno.. uh 25? 30%? that means her Np gain sucks dood.

The easiest way to understand servant Np gain is by averaging the ammount of NP bar they could gain in a single deck shuffle (in other words 3 turns), and from there try to complement their NP gain by tweaking the party to get best result. Going case by case are too much work however the start line are always the same : Grasp the average Np gain, and know the best way to get Np for said chara. For example Kintokee gain lot of Np from quick, TamaSol and MHXA are hybrid between Quick and Arts, Musashi and King Hassan have insanely good returns on their Arts and Quick to compesate the BBB, Da Vinci have insane NP gen by skills, etc. Now the way to measure it rather than "they gain x Np with x" it's closer to "they could fill X% of NP in a single shuffle" or "they need x shuffle to get 100% NP"

Now the usual case for zerk is that they need Arts chain to gain NP for real and be sure to put her card at last. however even with Arts chain they need 2-3 shuffle (3-9 rounds/draw) to get max NP, it's the lowest among all class, below it are Lancer with 2 shuffle on average (3-6 turns) assuming they all started from 0. This is a generalization of course and there's exception to the rule, QQABB and QAABB zerk are prime example of that.