Talk:Gilgamesh/@comment-116.118.66.93-20170101091243/@comment-27971189-20170103064221

No. Because in damage calculation there's still RNG involved. The actual formula is long (and I have no interest to brought it here) and currently unknown if there are any new modifiers involved calculation, but the basic is like:


 * (Damage + Damage buff) * RNG =>  (x) * (Critical damage modifier + Critical damage buff) = Critical damage