Talk:Setsubun 2018/@comment-32119533-20180115103449

Everyone is currently talking about the fatigue system that I just mentioned, but I forgot another thing that I remembered from Touken Ranbu.

Sakura Fubuki: As the name stated Sakura Fubuki is a game mechanic from Touken Ranbu, it mostly happens at random or sometime if you let your swords/characters idle long enough. Unlike the Fatigue System where they give you demerits, the Sakura Fubuki mechanics gives your character temporary boosted stats and also resulting them better performances in the battlefield. That said sometimes a 1* - 2* Star Swords/Characters can outperform the best 5*Stars/4*Stars if there's Sakura Fubuki. To now how a character has Sakura Fubuki, you could actually see them having a raining Cherry Blossoms on their character profiles.

The goes saying, unlike the Fatigue Sytem, the Sakura Fubuki effect can last for an''' EXTREMELY LONG TIME. '''I'm not making this up and I'm not lying either. In Touken Ranbu I remembered where events that have extremely high double rated Fatigue, and some of my characters/swords still have the Sakura Fubuki effect before and after the event.

If they're going to add the Sakura Fubuki effect or something similar, then I have one proposition; The Higher the Bond Level of Servant has, the longer the lasting effect of Sakura Fubuki. On top of that give them Bond Level Bonuses or Higher Chances of drop-rate or something.