Talk:Elizabeth Báthory (Brave)/@comment-104.33.205.90-20161022020145

The number of RNG skills that have come out recently has been really stupid. Illya, Cleopatra, and this. With this being by far the worst. RNG to balance is the laziest design logic, even worse in an rpg type game where you have limited abilities. I dont care if I burn with a flamethrower because I dont flamethrower only for the chance that it burns.

And the payoof is way too varied. The charisma and stars is amazing. But the involn, buster, and heal are meh (if the heal is party wide it iskinda good, but you cant plan it out for good value).

And theres no reason why the CD is 5 turns with that demarite, wtf is that balancing? It should be 1-2 turns.