Talk:Geronimo/@comment-38277271-20190807215515/@comment-4802891-20190823093952

@ポロニツ: I probably was the one suggesting giving him heal power up lol

I like your idea of putting party defense up on his 3rd skill. I would gladly take a party Quick up as well. Of all of his skills, this one is the most useless he has, it needs to become of use to the team. If 50% to party is too good, then maybe 10%-20%(30%?) Quick resistance down to all enemies for 3 turns? It wouldn't be that broken for his own use, but would greatly help Quick teams. If they want to make him more universal (which they should at this point), maybe a global defense down instead! I really like that defense up though. Both at once would be perfect.

Shamanism irks me because it's Magecraft under a different name but it's the most useful skill he has. If there's a skill to buff after GB, it would be Bloody Devil. Crit Damage up + Buster Star absorb (or just Buster Star absorb) would optimize this skill big time.

If really depends on what they want to do with him... whenever they feel like doing something with him.