Talk:Jeanne d'Arc (Alter)/@comment-35648730-20190221143256/@comment-28209103-20190222140708

Remember that the gameplay is all about three man team. You don't need to use them solely as a standard. Just keep this in mind : You're playing with 15 cards that are randomly shuffled and 5 are pulled each turn.

Quetz have higher star absorb might means she could crit more consistently without outside help, but at the same time each of her cards will take stars more than her peer with exception of Rider.

The opposite is true for JAlter, due to lower weight she can't crit relieably without 1st skill, but each time you draw her card it will "repel" stars depends on your team setup.

To translate it for you, it means JAlter are better when she used as secondary support than Quetzl, while Lucoa will detrimental for your main attacker were she not your main battery.

FYI The star weight tier in this game is like this 250 (Rider) > 180 (Archer, Foreigner) - 100 (Saber, Assassin, AE) > 80 (Lancer) > 50 (Caster) > 30 (Avenger) > 10 (Zerker)

Roughly speaking the 3 lowest Star weight owner are the best at supporting role compared to the top 3 Star weight owner. JAlter in particular is a valuable unit that can shift between the role as support and main attacker on the spot. IMO this is her single best feature.

This is why personally you should aim for Support zerker, IMO they're more valuable than attacker one. MHXA, Hijikata, Nightingale, Xiang Yu, Evil Cat, Penthesilea and Ibaraki, if you carry one of these guys in your three man cell even 20-30 stars can end up like 50 depends on RNG.