User blog:Enfohade/Basic


 * 1. Assume Max Level (without Grail Ascension)
 * 2. Assume 1000 ATK Fou
 * 3. Assume 700 ATK for K-Scope  /   2000 ATK for MLB K-Scope
 * 4. Assume Max Skills
 * 5. Class Advantage (x2)
 * 6. Not Include Attributes (0.9 - 1.1) & Random Mod (0.9 - 1.1)
 * Min = Damage * 0.81 / Max = Damage * 1.21


 * Class Advantage
 * (x1) Class-Avenger-Gold.png
 * (x1.5) Class-Berserker-Gold.png
 * (x2) Class-Saber-Gold.pngClass-Archer-Gold.pngClass-Lancer-Gold.pngClass-Rider-Gold.pngClass-Caster-Gold.pngClass-Assassin-Gold.pngClass-Ruler-Gold.pngClass-MoonCancer-Gold.png

Arts Loop

Quick Loop

NP Charge Method

NP Gain based on enemy class (higher = better)

Zombie =/= Soldier