Talk:Attributes/@comment-27105226-20151111213625/@comment-556400-20151112024429

I see, gotcha. It's not like the "same sprite, different enemy" thing has never happened in other games before, so I still think separate pages per name, broadly speaking, makes sense (no need to split Roman Coalition vs Spartan Soldier, for example), but I'm waffling on Soldier vs. Bandit vs. Pirate (especially since Monster Hunt enemy with Bandit sprite is actually named Soldier lol).

I would say... if you're going to make the pages, just go for it, and we'll clean it up afterwards. Since I didn't realize the different attack animations were simply "normal hit" vs. "critical hit" the descriptions are kind of unnecessary so I will probably redo the enemy pages at some point. Not to mention we don't have all the skill/NP names and effects yet. Okeanos was a good place to kind of start fresh with all the new templates and stuff, so maybe we can straighten out enemies for good around when the new dailies start.