Talk:Servant Strengthening Quests Part XI/@comment-33784096-20190811034435/@comment-34208015-20190812233236

I gotta agree with the comment just above, that explain basically why a "bad" upgrade is worst than no upgrade: There is a finite limit of the number of upgrade that a unit can get (unless DW prove otherwise) and even if there was not, there is still a limit of the number of upgrade that DW can do during the game lifetime. By giving weak upgrade to a servant DW is not helping the servant, actually DW is also wasting a chance to boost another servant that may never get upgrade until the game shutdown.

Taifu, I get your point about lore and all, I can understand that to lore players are fine as long as the buff respect the character of the servant, but by definition a buff is something that belong to gameplay's territory and not lore territory. In the absolute DW could have just boosted MAlter internals without touching anything on her lore.

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Final thought on speedruns: It doen't matter that FGO isn't designed for speedruns, Pokémon, Zelda were not either but speedruns does exists. A game that doesn't contain any metagame isn't actually a game: it's a mere interactive movie/book.