Talk:EMIYA/@comment-35960751-20180721192834

So, do you guys have any creative ideas to make his NP less underwhelming? I mean, I really think it kinda needs:

a) Random swords from other servants appearing among those generic ones.

b) A finishing hit, maybe him projecting Caliburn, and finishing by using it as a broken phantasm?

That would onçly change the aesthtetic, but gameplay-wise:

Other, more of the wall ideas I have would Include:

1) the number of hits being dependant on how man enemeis there are, 3 enemies = 6 hits on each, 2=9,1=18, (plus the finishing hit with caliburn would alwys be only on the selected enemy, if that would be included)

2) Something that should be included in all NP's that are some kind of Reality Marble: for at least 3 turns, the background would change to that of the reality marble, and some effect would be maintaned or keep repeating itself while inside the Bounded Field. In EMIYA's case,at the end of every turn, a smaller number of swords would fall, dealling damage, dropping stars, and charging EMIYA's NP Gauge. (a very small to medium amount of each, dependant on level or overcharge). All the while the song EMYIA woul keep playing.

Now, I only play NA, so I don´t know if that would make him too powerfull considering his updated crit based kit.

On another note, a big problem I have with my final idea is: If we applied that to all reality marbles, what would we do for Iskandar's Ionian Heitaroi? maybe that effect I described would be better for him, and Emiya could just have doubled amount of hits, with swords falling whenever he attacks.

What do you guys think?

UBW is one of, if not my favorite NP im the entire franchise, and I was dissapointed on how it was handled, I mean not even one of the swords was unique? C'mon, DW, EMIYA is the servant form of the very first protag of the franchise, I believe in you guys, you've made such awesome content lately, you can make this guy NP have the honor it deserves....