Talk:Mandricardo/@comment-35539022-20191219161435/@comment-35539022-20191222161135

That may be true, but is it so overpowered to give a taunter/spammer a strong steroid for a turn if it's gonna be at the cost of their life anyways? He has a less than 50% HP limitation anyways, he's already becoming prepared to die to a stray enemey crit/hit, and he follows it up by killing himself. If that ATK and crit buff were for 1 turn, I can't see how that would break the game for newer players, just feels like a demerit for the sake of having a difficult mechanic. At the very most I see the ATK buff good for 1 final NP, but that's it.