Talk:Onigashima Event Re-Run/@comment-31891616-20170612155408/@comment-182.30.68.35-20170613021005

In terms of pure burst potential, Kintoki is probably pretty up there, yeah. His main competition in that front is Cu Alter, both being 5* Zerks with Buster ST NPs. Cu Alter has a slight natural advantage from Divinity, Mad Enchantment and ATK, but the difference is small enough it can be ignored. Kintoki has that amazing one-turn 50% ATK buff (Cu Alter can only do that with 300% OC), as well as an instant 50% gauge fill (for a BBB zerk, that's a lot). But after that he's basically just a hitting stick until his skills cool down, having no survivability aside from a 3k heal.

Cu Alter on the other hand lacks power self-buffs, but between an AoE ATK/Critrate down debuff, Protection from Arrows (at only 2 dodges but still) and BatCon, he's easy to keep alive, so he'll continue doing decent damage for a long time even with subpar to no support, plus his NP gives him even more survival for the turn.

Let it be said that Raikou wouldn't do as much damage in an NP burst compared to the ST hitters, simply by virtue of being an AoE nuker, despite having the 50% boost from Mystery Killer and the 30% boost from Mana Burst. Her main draw is that if you can get stars (which she can tentatively generate by herself via NP against 3 enemies), she can use Eternal Arms Mastery and crit like crazy while still having her Mystery Killer buff on. She's in the same boat as Zerkerlot, except she's much easier to use, and actually has a modicum of survival from her dodge.

Hijikata's probably easy enough to look at already - he has pretty much zero survivability, average-but-not-enough stargen, only two Busters, and WANTS to be one foot in the grave (making keeping him alive even harder), but once he is he acts like some kind of combination of Anne-Mary's superpowered NP burst and Lancelot's crit-like-crazy, provided you have stars. You're probably not gonna be able to employ him alone, aside from clean-up duty.

Vlad after his strengthenings has a fairly solid skillset - a 3-turn 30% ATK/DEF boost, a guaranteed gauge-drain that also gives him 30% NP back, and Guts. His main problems still remain, such has having comparatively low ATK compared to the rest of this roster, having an Arts NP (= no Mad Enhancement bonus), and also having less than half the natural NP gain rates of most others. He basically requires someone to support his Arts cards and NP gain rates, but once he does he's probably the most NP-spam inclined of this group.