Talk:Ereshkigal/@comment-2804:7F1:C180:E5A1:7C2F:9F3:A0F9:F1C1-20171217123521/@comment-100.15.87.107-20171218214310

You're not thinking outside the box. Imagine 2 Ereshkigals and one Waver. One applies Protection of the Underworld and both charge their NP. Both pop their NP, and suddenly you have a party wide 40% atk buff. Second Eresh pops her 3rd skill, and potentially you have a 80% atk buff.

On her own, with a NPQA chain and Protection of the Underworld active she'll already have gained back about 50% of her NP gauge. Then you use her second skill, pop her np again and now you have a 40% party wide atk buff.

She also works amazingly well with Merlin shenanigans. With 2 Merlins, I've had about 6-7 stacks of GoA active at once. Party wide +30% NP gain is amazing.

Basically, her atk stat is the only demerit, which doesn't affect her too much in the right team setup..