Talk:FGO 2016 Summer Event/@comment-4802891-20160818171334/@comment-28048698-20160818195048

I must disagree a little in that. Shielder is good for sacrifice at first when she is low level. However, once you give her enough love (max HP, at least, because the ATK in her is kinda meh; max level, and level up a little her skills) you will love to have her in the fight as long as possible.

She can give invincibility to one team member each and even better, she can boost that member's NP 10% ~ 20%, and do it each 9/8/7. High cooldown, yes, but that's why it's important to max her, and if you pair her with Tamamo, or with the Mystic Code that let you reduce 2 turns cooldown, you can use that skill two times in one battle, maybe evading two enemy's NP.

She have a little taunt (just one turn), but along with that taunt she gain 200% ~ 400% NP gain, so if you use it well her NP will be ready in that turn. And her NP boost your DEF at 30% with just 100% (+5% each additional 100%). Cooldown? 8/7/6 turns, so once again with a good strategy you can use it two times, maybe against two NP's.

And last but not least, his first skill is beautiful. Will give you 10% ~ 15% DEF buff 3 turns, with only 5 turns cooldown if maxed. It get more beautiful once she is 4, because the buff upgrade to 15% ~ 20% and, even better, we gain -2000 DMG in the next hit (in example, this -2.000 is great against that boar).

So yeah, Shielder is something more than a character for sacrifice. In good hands she can make one team to survive for a long team (In example against a boss you can have Shielder and Tamamo/Waver helping your damage dealer). And her skills are really easy to level up. Yeah, maybe she ask many kinds of items, but only need 5 of each (15 to the three skills), while other Servants ask you, let's say, 12 Dragon's Reverse Scale for just one skill, and 36 for the three.