Talk:William Tell/@comment-37536719-20190615154458/@comment-39108645-20190616042219

Huh I gonna butt in and say it is quite complicated to how np damage is calculated. To show what I mean by this, the blog made by Ein Inferno has a link that explain how NP damage is calculated:

https://fategrandorder.fandom.com/wiki/User_blog:Ein_Inferno/NP_Damage_Comparisons

FROM NP PROPERTIES
 * npDamageMultiplier = {NP's damage multiplier (or 1 if it's not an NP)}
 * superEffectiveModifier = {NP super effective modifier}
 * isSuperEffective = {1 if the enemy qualifies (via trait or status), 0 otherwise}

The damage for NP being calculated came from this dude who seems to be a expert in game mechanics: http://blogs.nrvnqsr.com/entry.php/3309-How-is-damage-calculated