Talk:Mashu Kyrielight/@comment-28048698-20180407202320/@comment-4802891-20180408032914

She's still a defensive unit though... except now she is exclusively a taunter, making her way harder to use and un-splashable. That first skill, which is the only offensive move she has, is also even more underwhelming than it sounds because it only lasts "one time", which means you need to do xxB to pull her most damaging move, and you can't give her 2/3 of a Buster chain to do optiaml damage. Such a shame.

However, I will defend story-gameplay integration no matter how shit it ends up turning the character. A migraine shouldn't make you healthier and tubercolis shouldn't give you accuracy [especially without a demerit to counterbalance it], but these two aspects were never mentioned as plot points. Here, they do. What they HAVE to do now, is really make her skillset stronger as the story progress. Da Vinci is a genius? Of course she is, that's why we have this armor to begin with, and she built it in a few days (at least I think that's how it is, I'm still not done with the story) which is already impressive. I'm not going to hang her up on the lack of fine tuning.

In the future, I hope her Buster buffs will be upgraded to work 3 turns straight, or at least 2 times in 3 turns. I hope her second skill will charge her NP to 50% and not 20%. I also hope the taunt on her third one will last 3 turns and make the Invincibility party-width (yay mini-Merlin!) or something... I know her NP will one day go back to full power. Hell, maybe Galahad will go back to help us and that's how some of these buffs I have mentioned will happen.

Also, there's feedback : If DW staff hears she is useless after a few months of people actually trying to make her work with Ortenaus, they will tune things up. It's not about an Artoria meme here, it's about everyone's common Servant.