User blog:Koishi-Komeiji/Orleans (Revisited)

Foreword
Hello, guys! Thank you for viewing this blog!

As per the name of the blog suggests, this is about revisiting (coming back) to Orleans, except that all the Main Quests are at Epic of Remnant difficulty (hopefully). The quests below will show only all the boss battles that appear within the singularity, with added gimmicks and increased in difficulty to follow closer to the story and lore.

Please do enjoy going through it and tell me what you think of it! Maybe even try to build a team to tackle these deadly quests? Let me know down below!

Before I begin this blog, allow me to say a few things. I'd like to say that everything you're about to see is completely fan-made. As much as I enjoy imaging how it would be like for an old singularity to be revisited at a higher difficulty, I personally think the chances of it happening is low. In any case, I have decided to create these "high difficulty" versions of the boss battles to envision how it would be like if it was made!

So without further ado...!

Chapter 5
Recommended Level: 80 Arrow 1=

Arrow 2=
 * Prayer to God: At the start of the battle, all frontline party members gain  30% defense up for 3 turns.
 * Battle ends after Berserk Lancer's first HP bar is removed.
 * Berserk:  Berserk Lancer's normal attacks drains an ally's NP gauge by 5% per hit.


 * Prayer to God: At the start of the battle, all frontline party members gain  30% defense up for 3 turns.
 * Berserk: Berserk Assassin has a 20% increased critical attack chance.
 * Berserk Assassin charges own NP gauge to max.

Chapter 6
Recommended Level: 82 Arrow 5=


 * Martha has up to 3 actions per turn, including her Berserker form.
 * Martha's NP is upgraded and her 2nd skill is strengthened. Martha also has access to her 3rd skill.
 * Prayer to God: At the start of Battle 2, all frontline party members gain  30% defense up for 3 turns.
 * Vow of the Saintess C: At the start of Battle 2, Martha removes buffs from one random allied Servant and debuffs them with defense down (3 turns).
 * Berserk: Regenerates 10,000 HP at the end of every turn. (unremovable)
 * Changes class into Berserker.
 * Berserk Overload: Gains permanent debuff immunity (unremovable) and permanently  increases own healing recovery rate by 100%. (unremovable)
 * Berserk Overload: Gains permanent debuff immunity (unremovable) and permanently  increases own healing recovery rate by 100%. (unremovable)

Chapter 7
Recommended Level: 70 Arrow 5=


 * Song of the Phantom: Upon entering Battle 3, all Female allies have a 100% chance of being charmed (3 turns).

Chapter 8
Recommended Level: 85 Arrow 3=

??? Charles-Henri Sanson Arrow 4=
 * Turn order: ??? > Charles-Henri Sanson > ???
 * ??? has up to 2 actions per turn.
 * ??? withdraws from battle after his first HP bar is removed.
 * ??? has 80% more chance to target Saberface allies.
 * Berserk: Increased Buster performance by 20%. (unremovable)
 * Sanson has up to 2 actions per turn.
 * Sanson has his 2nd skill strengthened.
 * Medicine Techniques A+: Heals an enemy by 10% of their max HP and remove their debuffs.
 * Sanson has 50% chance of using this skill on ??? every turn if ??? has lost HP.
 * However, Sanson will use his NP regardless if his NP is ready.
 * Preparations for Execution: Permanently increases own damage against Humanoid Servants by 50% if ??? exits the battle. (unremovable)
 * Permanently increases own damage against Humanoid Servants by 50%. (unremovable)


 * Prayer to God: At the start of the battle, all frontline party members gain  30% defense up for 3 turns.
 * If Jeanne d'Arc is brought into battle, grants party permanent 2,500 HP regeneration per turn. (unremovable) This effect is lost if Jeanne d'Arc is defeated.
 * Lancelot has up to 2 actions per turn.
 * Lancelot has 80% more chance to target Saberface Servants.
 * Lancelot has access to his 3rd skill, Mana Reversal A.
 * Berserk: Increased Buster performance by 20%. (unremovable)
 * Knight of Owner: Permanently increases own critical damage by 20%. (unremovable)
 * Berserk Overload: Grants self 70% damage resistance from all sources (unremovable) and  reduces own critical attack chance by 50%. (demerit)

Chapter 10
Recommended Level: 72 Arrow 4=

Elizabeth Bathory Kiyohime
 * Turn order: Liz > Kiyo > Liz
 * Brawling: At the end of every turn, all enemies and allies lose 500 HP.
 * Liz has up to 3 actions per turn.
 * Liz has her NP upgraded and 1st skill strengthened.
 * Piggies, Look at Me!: At the start of the battle, apply Taunt to self for 3 turns and  increase own critical rate by 30% for 3 turns.
 * Liz may use this skill at any point in the battle.
 * Kiyo has up to 2 actions per turn.
 * Kiyo has her 3rd skill.
 * Can You Shut Up?: Removes Taunt status from Liz and burns Liz and all allies for 500 damage for 3 turns.
 * This skill is only usable if Piggies, Look at Me! is active.

Chapter 12
Recommended Level: 88 Arrow 3=


 * Atalanta has up to 3 actions per turn, including her Berserker form.
 * Atalanta has access to her 3rd skill, Calydonian Hunt A, as an Archer. Her NP and 1st skill are also upgraded.
 * Berserk:   Own  normal attacks either reduces an ally's critical star generation rate by 20% (3 turns) or reduces an ally's NP generation rate by 20% (3 turns).
 * Berserk Overload: Gains permanent Sure Hit. (unremovable)
 * Agrius Metamorphosis: Transforms into Atalanta (Alter). Grants self permanent Pierce Invicibility (unremovable) and charges own NP gauge to max. Replaces effects of Berserk Overload.

Chapter 13
Recommended Level: 90 Arrow 1=

Vlad III Chevalier d'Eon Arrow 2=
 * Turn order: Vlad > d'Eon > Vlad
 * Prayer to God: At the start of the battle, all frontline party members gain  30% defense up for 3 turns.
 * If Jeanne d'Arc is brought into battle, grants party permanent 2,500 HP regeneration per turn. (unremovable) This effect is lost if Jeanne d'Arc is defeated.
 * Vlad has up to 3 actions per turn, including his Berserker form.
 * Vlad's NP is upgraded and his 2nd skill is strengthened.
 * Offer Me Blood: At the beginning of Battle 2, drains all allies' NP gauge by 20% and  charges own NP by 1 tick.
 * Berserk:  Own normal attacks drains an ally's NP gauge by 5% per hit. (unremovable)
 * Changes class into Berserker.
 * Legend of Dracula:  Own normal attacks heal self equivalent to damage dealt on target (unremovable) and  gains an extra NP tick at the end of every turn. (unremovable)
 * Legend of Dracula:  Own normal attacks heal self equivalent to damage dealt on target (unremovable) and  gains an extra NP tick at the end of every turn. (unremovable)
 * d'Eon has up to 3 actions per turn, including d'Eon's Berserker form.
 * d'Eon's NP is strengthened.
 * d'Eon has 50% chance to use Looks of Loveliness C at the end of every turn if it is not active.
 * Berserk:   Own normal attacks inflict either NP seal (1 turn) or skill seal (1 turn) to target. (unremovable)
 * The debuffs are removable.
 * Changes class into Berserker.
 * Berserk Overload: Permanently increases own debuff success rate by 50% (unremovable) and grants self  buff removal immunity. (unremovable)
 * Berserk Overload: Permanently increases own debuff success rate by 50% (unremovable) and grants self  buff removal immunity. (unremovable)

Arrow 3=
 * There are 200 Shadow Marie Antoinettes in Battle 2.
 * All Shadow Maries have access to all of their skills. Their NP is Extra Attack.
 * Defeat Charles-Henri Sanson to finish the battle.
 * Maria, MARIA?!: Gains 25 stacks of permanent 10% damage resistance. (unremovable)
 * For each Shadow Marie defeated either by allies or Sanson, one stack of damage resistance is removed.
 * I am the One to Execute You!!: Sanson sacrifices one Shadow Marie and gains one of the following buffs:
 * Charges NP gauge by 1 tick.
 * Increases own attack by 20% for 3 turns.
 * Increases own critical damage by 20% for 3 turns.
 * Increases own critical attack chance by 20% for 3 turns.
 * Recovers 10,000 HP.
 * Sanson has 50% chance to use this skill at the end of every turn.

Carmilla
 * Turn order: Carmilla > Wyvern > Carmilla
 * Carmilla has 80% more chance to target Liz.
 * Encore: If Elizabeth Bathory is brought into battle, these following debuffs to Carmilla and the Wyvern will cycle in order every turn:
 * Song of Intensity: Buster resistance down by 30%. (unremovable)
 * Song of Mystery: Arts resistance down by 30%. (unremovable)
 * Song of Vibrancy: Quick resistance down by 30%. (unremovable)
 * This effect is lost if Liz is defeated.
 * Backup Singer: If Elizabeth Bathory is not brought into battle, party will be buffed with permanent 30% attack up (unremovable) but debuffed with permanent  30% debuff resistance down. (demerit) (unremovable)
 * Carmilla has up to 3 turns of action, including her Berserker form.
 * Carmilla starts the battle with max NP.
 * Berserk: Increases own critical attack chance by 20%. (unremovable)
 * Debuffs all party members with 50% critical star generation rate down and buffs herself with  50% critical damage up for 3 times, 3 turns.
 * Changes own class into Berserker.
 * Berserk Overload: Increases own critical damage by 50% permanently (unremovable) and gains  increased damage against Female Servants by 50%. (unremovable)
 * Changes own class into Berserker.
 * Berserk Overload: Increases own critical damage by 50% permanently (unremovable) and gains  increased damage against Female Servants by 50%. (unremovable)

Wyvern Origin Arrow 4=
 * Intense Hovering: Charges own NP gauge by 2.
 * Its NP inflicts   30% Quick, Arts, and Buster performance down for 3 turns.


 * You can only bring NPC Siegfried support to this battle. He must be at the front of the party for the quest to begin.
 * Dragon Slayer: Siegfried is buffed with a permanent 50% damage up against Dragon enemies.
 * Fafnir has up to 3 actions per turn. Its base critical rate is 30%.
 * Deafening Roar: At the start of the battle, all frontline party members are debuffed with 50% critical damage down and  50% NP damage down for 5 turns. (removable)
 * Armor of Fafnir: Fafnir has permanent debuff immunity and  recovers 15,000 HP at the end of every turn. (unremovable)
 * Dragonkind Magic Core: Fafnir has permanent 50% Buster resistance up. (unremovable)
 * Magic Core Weakening: Reduces Fafnir's Buster resistance by 25%.
 * Poisonous Breath:  All of Fafnir's normal attacks inflict Poison with 500 damage for 3 turns. Critical hits inflict  skill seal for 1 turn.
 * Magic Core Weakening: Reduces Fafnir's Buster resistance by 25%.
 * Dragon's Pride: Gains 3 stacks of NP damage up (no duration) and gains  Pierce Invincibility for 1 hit (no duration). (removable) Grants self  Guts for 1 time (revives with 20% HP).
 * Magic Core Weakening: Reduces Fafnir's Buster resistance by 25%.
 * Dragon's Pride: Gains 3 stacks of NP damage up (no duration) and gains  Pierce Invincibility for 1 hit (no duration). (removable) Grants self  Guts for 1 time (revives with 20% HP).

Chapter 14

 * Everything else will be added tomorrow. Sumimasen!