User blog comment:Hitsuji Mamoru/Alcides/@comment-27971189-20190624052807/@comment-4802891-20190625045158

I really didn't want randomness for that skill. It represents Alcides deciding which Noble Phantasms to use for the current situation. Due to how the game works, and to add a layer of strategy and skill management, I went for a timing-based usage: you want to have max power as soon as possible (9 turns)? You have to sacrifice that Invincibility prematurely and rely on Guts to survive later, and even having to use his 3rd skill to delay your doom...

Now that I think about it, maybe I should swap the skills around for efficiency. What do you think ? Guts > Invincibility > Poison > Buster?

Or should I reduce the cooldown to 4-2? That would still make all skills be on a pretty long cooldown after use.