Talk:Saber Wars Event Re-run/@comment-29027964-20180316020519/@comment-34208015-20180318224727

FGOHikaru, You're right when you say that ST stun can potentially catch all Rider/Caster NP while AOE stun and MHX can only catch 1 on 2.

On Archer/Assassin scenario, it's 1/2 vs 1/3 theorically better in pratice more questionable.

And the same ratio on Lancer/Saber scenario: 1/2.

Purely in term of CD MHX is not inferior to a "regular" AOE stun but it is compared to ST stun.

However ST stun are still ST meaning you can postpone only 1 NP per turn so if facing 2 NP unless if you think to be able to kill at least 1 ennemy during the turn then better to not use the ST stun. And it's definetly a bad idea when facing 3 simultaneous NP in order to not desynchronize the NP. While with MHX you can just fired her stun and take the bet to postpone all 3 or at least 2 NPs (if you think you can kill at least 1 ennemy). Sure MHX stun is slower then ST stun in some situation but in exchange it catch simultaneous NPs.

Then at this point why just not using a "regular" AOE stun over MHX stun since they have the same effective CD (supposing that you really want to use these AOE stun for the stunning effect)? As I said it's up to everyone and not just you or me. You may prefer a 60% chance and a sure 20% def debuff as safety net (your minimal gain) but someone else may prefer going all in and bet everything on the stun even though he may lose everything.

Now my personal opinion: At the point where I have to use a stun to delay a NP turn then that probably means that I'm already cornered to a point where if I fail I will lose, so I would rather bet everything on the stun. Once again it's just a personal opinion and everyone are free to do as they wish. That's why I say you can't just drag in a "regular" AOE such as Shuten charm claim that MHX skill sucks because Shuten skill is better by all means. It's not true.