Talk:Ishtar (Rider)/@comment-104.32.101.200-20170815032943

I think people are really, really underestimating just how good a one hit dodge/invul is and I'm getting rather sick of people dismissing her skills because of that. Enemies only get 3 actions a turn which may or may not be attacks, and you generally also have 3 characters. Unless you're going up against an all-hitting enemy like the Calydonian Boar or Ancient Ghost, it's barely any worse than a one turn dodge. In some specific situations, it can even be better - say that you use her dodge to block an incoming single-target NP and it doesn't hit Ishtar, nor does any of the subsequent actions. Congratulations, you can block an attack next turn. The crit only lasting 1 turn instead of 3 is also not as bad as it seems, really, how likely are you to be able to crit hard with the same character 3 turns in a row? You'd be able to make good use of it for 2 turns if you're lucky, and 1 turn on most occasions - the same turn in which you pop it. Compared to your standard Eye of the Mind (False), Accel Turn is stupidly good because in exchange for slightly inferior effects, it's a whole 2 less turns of downtime.

I've raised Ishtar to 80 pretty early on and leveled her skills, and at NP1 she's already been one of my most useful characters thanks to those skills, provided she's in the right team. Her first skill is nothing short of amazing, especially for someone who isn't even a 5* Caster. And the fact that she has two separate skills that both grant protection/Crit buffing means that she does not necessarily have to choose between one of the effects; she can use one for a Critical chain and save the other for defense. I can pretty confidently say, at least for me, that she's one of the best welfares we've had thus far alongside the likes of Kintoki, Kuro, and BB. Unlike, say, Kintoki though, she's not as self-sustaining, which is why she might feel weaker. Kintoki can rapidly charge his NP, spit out a significant numbers of stars by himself, and most of his damage output comes from spamming his NP. Ishtar cannot do that anywhere near as effectively. She really wants to have a team that can help generate stars, and in exchange, she crits hard, survives longer, and gives back to her team.