Talk:Fūma Kotarō/@comment-2600:8801:9001:5900:F908:A6E1:DC86:ECA2-20180128002355/@comment-169.233.120.21-20180128041550

In my opinion, 2>1>3 is the best. Targetable dodge and Crit Star Generation is helpful in many situations for both your team and him. Sabotage is mainly for reducing the chances of getting hit by a critical and is decent, but the attack damage reduction isn't too great. Paranoia only makes it easier to land your team's debuffs, but it should be fine to keep it at level 5 if you're not planning on maxing him out.