Talk:Osakabehime/@comment-33784096-20180214054710/@comment-33190109-20180223230720

Yes, yes! It's a pleasure to see someone here, in this case Danakane, who doesn't wrinkle his nose when hearing "Quick".

The true strength of Quick cards comes from their versatility - when they hit without crits, they really are pretty lame - but when they hit WITH crits - their damage is like that of a regular Buster card, even a bit better, and with a good number of hits on them, they can also compare to an Arts card in NP gain. The point is - when you keep the crit train going - Quick card is a combo of Arts and Buster.

Servants like Okita, JTR and Kintoki Rider are good examples of Quick servants who work that way, and therefore can spam their NP without compromising damage like most Arts servants (outside of their NP) and hit hard without compromising NP gain like most Buster servants.

...And that's exactly the advantage Merlin took away from Quick teams. In order to make Quick teams great again, there's a need in a game-breaking Quick support unit that takes the Quick card's advantages to another level. Osakabehime, unfortunatly, isn't that support unit.