Talk:Babylonia Chapter Release/@comment-129.161.198.123-20161207060111

As one might expect, decent amount of people excited for Medusa Lancer. When I first saw her, I honestly didn't even expect that she was Medusa. And let's not forget dat scythe tho.

...One problem, however, and I'm sure this has stood out for others. Her attack maxes at 8.2k. For reference, poor Saber Lily who no one wants to use is at 7.7k. Just 500 ATK above that pitiful stat. Now I know she's got quite the impressive HP stat at 13k, but really, HP is almost always a nonissue unless you're fighting Berserkers, and ATK is typically more important.

Kind of seems like they're giving her the Kiyo treatment (low ATK, high HP) and Medusa may come to appreciate the HP more, but what really makes Kiyo work is the beautiful passive of Mad Enhancement EX, a ridiculous NP gain, and potent actives and NP. Rider Medusa might be notable for having 4 passives, but aside from Riding A+ (and arguably Magic Resistance B, perhaps) they seem somewhat underwhelming.

Assuming she keeps a high ranked Riding skill (or at least gets something with similar effect), her Quick damage may catch up with other 4 star's damage, and certainly, a single target stun NP is already making it seem like she'll have a lot of potential. It could come down to how good her actives are, and, to some extent, the quality of her passives. (maybe a Goddess' Essence EX, since this is pure, loli form?)

As long as they don't make her a tank, considering her high HP. While it may be effective ingame, personally, when I see a scythe wielder, I think deadly and ready to reap souls, rather than taking hits for the team. Matter of aesthetics, I guess.