Talk:Vlad III/@comment-31203222-20171122154351/@comment-28209103-20171126142903

If you want NP spam then you need to have someone with NP gain up.. but other than that to pilot arts team you need to understand the knack of NP and skill usage.. a lot of people for example insist on chaining Tamamo NP, that's a huge waste! Arts team with Tamamo on center means that you should fire off those skill without regard to turn cooldown, so in case of Vlad he should always have that 30% def up ready,, Tamamo NP too should be flexibly used be it for NP chain or just super Arts chain that give the servant involved a 45% gauge.

Also Tamamo supported team need to have most skill at 10/10/10 for maximum cooldown,, for example the Vlad here could pull his 30% def for 3 turns with 4 turns cooldown, effectively he only have 1 turn defenseless state. later he'll get 30% atk up on top of that so he's pretty darn tanky and hit pretty hard