Talk:Tokugawa Kaiten Meikyū - Ōoku/@comment-29547051-20190322034026/@comment-4802891-20190322045220

Raises hand

But as I said somewhere down below, I'd like it to be rogue-like, fitting the Labyrinth theme: a set number of "rooms" either containing normal battles (for bronze and silver mats), mid-boss battles (for gold mats), boss battles (for event CEs). After a set number of those, we would get a story-driven event/battle, so on and so forth until we clear all rooms and reap all the rewards. That also implies no free battles, and thus no farming (yay!)

I would like it to have a freebie as well. Since I also don't want a shop, having battles that gives us set of EXP cards would be a nice incentive to finish it, on top of getting all the ascension mats and extra copies for the Servant.