Talk:Scáthach/@comment-34480426-20180416042530/@comment-34480426-20180416212658

Hey guys,

Thanks a lot for the replies! I'll answer them in order.

I've tried using Rinder in my setup, but its usually hard to utilize her in a supporting role because rider crit weight is so high. This makes it so that almost no stars go to my 3rd party member (usually jeanne/hime), which isn't optimal because they need some crit stars for NP gen. Also Rinder's quick cards are pretty lackluster in terms of star/NP generation (only two hits), even though she has Riding EX. The two 1-turn evade/invul she has are very handy but also extremely selfish skills so unless I'm using her as main DPS she's hard to fit into a team. Also, she gets outclassed pretty hard by Maid Alter and Kintoki as main quick DPS.

I have tried using Jeanne in my setup and she's actually the party member I've found the most success with between her party-wide invul and solid star gen. However, if I stick prisma on her, then star gen across my party is pretty bad, but if I stick 2030 on her, she has a hard time getting NP. I'm still experimenting, but Jeanne definitely seems promising. As for Danzou, I've never considered her, and she seems really interesting. Her deck doesn't seem optimal, nor does her buster NP, but her two targetable invul look very useful.

I have two other questions after reading these replies. If most quick teams are comprised of independent hybrid attackers, would it be better just to treat quick teams similar to berseker teams? What I mean by this is playing hyper offense and using 3 independent quick servants who all have good crit gen/invul/DPS by themselves with the main goal simply being to barrel through enemies before dying. Obviously, I've tried this before but it really just sucks at harder content and I think a team has to have some stall aspect in it.

Another question is, would MLB Moment of Silence or MLB Kitchen Patis be optimal on Hime? I don't know exactly how the crit/NP gen calculations work, but would quick/arts enhance + NP gen enhance perofmr better than the flat crit/NP gen enhance? It feels like Kitchen Patis is better for crit/NP gen (which is what Hime is for), but MLB Moment of Silence seems so good not to use (also has much better stat corrections).