Talk:FGO Summer Festival 2018 (US)/@comment-34126391-20180708153349/@comment-28209103-20180709125405

there's one

JAlter Waver NP 3 SAlter... it can clear everything up to Solomon,, including anyone from the rounds.. I literally sealed that team for Babylon but one time I wanna test-use as a joke to fight the demon Pillar in Camelot? I didn't even notice he had heals.

yeah it's expensive af, good luck getting the story locked SAlter and limited JAlter to 10/10/10

anyway Valeth is right, the difficulty pre-Solomon and post-solomon are different.. but one thing for sure you can experiment however you like and you'll find style suited for you.. In fact Arts-Buster-Quick are just color coded for conveniences as the longer you go the more blurry the distiction will be.

Right now in JP it's mostly used not to distinguish servant type but rather to categorize it based on it's support instead.. Buster = Merlin, Arts = well.. a lot actually mostly Tamamo but there's Cas Gil. and Quick = no OP support = shitty according to some guy logic.

for example in NA ATM Quick = Star generator, Arts = NP spam, Buster = High damage. However eventually as the game progress like JP you'll get a servant who can do a lot of thing at once,, like Arts NP spammer that double as star generator, Buster critical hitter that also focus on NP spam, and Quick star generator that could control star distribution on top of fast NP spam and high damage.

similarly eventually class "role" will lose any clear boundaries. Nightingale is simply among the first one of them, by old standard Zerker as support is unthinkable but it won't stop on Nightingale alone.. Eventually all class will have a critical stars generator so that role is no longer Assassin exclusive.

Well it all boils down to what you wanna play tho,, JP player are mostly like that.. for example I prefer to use Hans over Merlin, and I prefer to use MHXA over most assassin.. I prefer Chloe over Squirtle and actually prefer CA Hassan over Regend.

basically just do whatever you like.