Talk:Sigurd/@comment-28048698-20180719030133/@comment-28048698-20180719040039

@FreeWilley: My problem with him (and don't get me wrong, I don't say he is bad, only say I think he is behind others Saber SSR) is how all his kit is one-turn. You use all your burst during that turn and then just hope the enemy is dead. Meanwhile, the other SSRs have higher-duration buffs. They burst with everything, and then can do a good damage the other turns. I'm not sure if I'm explaining propely my point.

Another thing about him: for me, his Single Target buster NP is just lame. All the NPs have more or less the same multiplier (If you calculate the card multiplier with the base damage multiplier, all of the same-rarity NPs do more or less the same damage), so it doesn't matter if his NP is Buster. And his NP doesn't have a useful effect. "Bonus damage against dragons", meh. Okita, for example, debuff DEF, that is a truly useful effect.

And last, but not least... I think survivability with guts is the worst kind of survivability. Nullify damage (evade or invul) is much better than revive with low HP after receive damage. Let's say the enemy do his NP. Sigurd die and then revive. The enemy use his normal attacks before ending the turn, and kill Sigurd.

That's why I think he doesn't seem THAT top-tier for me. Oh, and I don't think his skill is on the same level as Hero Creation. HC give three-turns buster buff, meanwhile Sigurd's skill only give one-turn buster buff.

@Enplay: True, I forgot those dudes. Well, at least I will use him to farm the lizards.

@Bongripper69: On paper that sound great, but when you use the strategy it isn't that useful. If you have Sigurd and Saint George in your front party, probably your third slot will be with a support (Shielder, Merlin, Waver, Helena, or any kind of support). At least if we talk about the common type of parties.

That means our only damage dealer will be Sigurd. Saint George have low stats and is Rider (if you are using Sigurd, the enemy is Lancer) so he isn't going to do good damage. Your support probably will not do good damage either. And if you use Saint George as a tank (Taunt), then he will die and don't use NP.

What I mean is... The Saint George + Sigurd/Siegfried strategy only is useful considering Sigurd/Siegfried's NP, but for everything else you need during the fight, it isn't that useful.

@FGOHikaru: But why he can be considered so powerful when he can only shine during one turn? He isn't like, for example, Hijikata, who get better critical damage during three turns.