Talk:Edmond Dantes/@comment-205.250.9.253-20180218041411/@comment-28209103-20180222065508

it is assuming you want to crit when you need to crit. and you're forgeting that "low star weight, and deck that lean towards Quick" part. Please, read everything as a whole.. I beg of you.

even with QQQ deck it's impossible to hit over 30 stars each turn, and if it's assassin it's even more impossible to predict where the stars will go or which guy will get it. With avenger and instant-stars you can get those stars right on when you need it, and give it to the guy you wanted to use it for best effect. To put it in the layman terms, if you know what Merlin is what I said can translate into "that moment when you draw your main hitter Buster chain and your Merlin Hero Creation is ready"

with Dantes Q deck you can pretty much aim for 20 stars average per turns that as effective as 30-40 stars assuming the other one is caster and your main hitter have 100+ star weight and above (Basically everything but Lancer, Caster, Avenger and Zerker) because you're carrying team with 3 : 5 : 10 star weight ratio thus minimizing the stars going stray on support or Dantes. So far only MHXA surpassed his role as star generator that actually hit hard..

Remembering star weight ratio will help a lot in constructing team, this is because in practice getting 30+ stars constantly is unrealistic unless you're going with triple 2030 on some star generator like Jeanne or stuff.. getting 20+ with proper star distribution is more realistic and it's more relieable when you aim for constant crit.