Board Thread:General Discussion/@comment-33628324-20181025062502/@comment-32751919-20190124062200

Compare to other game, FGO (DW) treat users (players) very bad, while they actual improving FGO to become better, but...compare to other game, FGO never actually respond the thing that users actually want, as they service toward fanbase is really bad, compare to other game.

Overall, Lostbelt's story is very interested, characters inside the story is improved over time, the story become serious and intense as "the dead can be happen anytime", because Chaldea isn't safe anymore and even "bad-written character" like Tamamo Vitch can be improved. Mashu goes from "Vanilla Chatacter" become more depth character. Also, I like the part that they introduce the logic that has been ignore, after Fate/Zero is ended "Good or evil, it's not a matter anymore".

But that said "I just want to see protagonist did something smart or cool again, outside Babylonia, Solomon and EOR", is that OK? Because protagonist still suffering from "Status Quo", that is a bad part.