Thread:Hitsuji Mamoru/@comment-28209369-20170731190723/@comment-28209369-20170902033703

If only I had such spare... The one thing keeping me busy has been continuing paperwar with Kela to keep myself monetarily afloat.

I'm gonna keep the trpg pretty simple. I mainly just take the existing stats with their parameter rules and use those numbers as static checks on the NPCs while the PCs roll a certain amount of dice depending on their own rank. And since servants are not always balanced, there's not really any rules for stats as long as I accept them. Well, except for the Master, who is meant to be weaker. Also, since players are the only ones making checks, we'll be using exploding crits so that every time one dice is a crit, you get to add one more dice to the roll. We're calling it the "Protagonist Luck" to give them a better chance.

For now I already have all the servants, from which only one more needs some deeper research and a few more need finishing touches on the effects and/or names of their Noble Phantasms. Masters need a bit more work, I'm only certain about half of them even on idea level and none of them have any kind of stats yet. Oh, and one thing I am happy about is that the players are not gonna have Saber, but Archer instead. 'Cause I'm bored with Saber being the default main character class. Independent Action might also prove interesting if we don't start religiously following the trpg rule "never split the party".

I'd kinda like to tell more about the servant ideas I have since I'm pretty proud of them. But although neither of the players use this wiki and I doubt they'd even want to spoil themselves, I'm not sure if it could still pose a risk of them finding out... And, well, I might release them in your blog at some point, too. Since surprisingly only one of them has been done already, and that was by you yourself on the original blog.

Aaand these messages are turning out to be real walls of text again. Reasons I don't use Twitter, short messages and me just don't go hand in hand...