Talk:Jeanne d'Arc/@comment-38976952-20190330201626/@comment-35539022-20190331032851

I've definitley given thought to potential buffs to Jeanne that could make her more viable/universal outside of Arts stall teams, as good as she can be its still a shame to see her fall short from time to time. She's a strong support and I feel her buffs should give her more milage as a support rather than trying to even out her damage potential which really isn't what she's built for.

Revelation A >>> Revelation Guided Rally (Saint) A I feel like this skill could go one of two ways: 1. Strengthen the Critical Star Gen to 3-10 stars [3 turns] and add a 10-20% Charisma buff to the party [3 turns] since Jeanne has Charisma in lore, followed by (maybe) a double Charisma buff to all "Good" aligned allies [3 turns]. OR 2. Critical Stars 3-10 [3 turns], a solid 10-20% Charisma buff [3 turns], and tack on a static +10% NP Gauge to Jeanne every turn [3 turns] since Jeanne can sometimes struggle charging that NP outside a dedicated Arts team.

True Name Discernment B >>> True Name Discernment B+++ True Name Discernment is seriously downplayed in-game given how potentially important it could be in lore, so I feel it should either reasonably debuff multiple Servant enemies or seriously debuff a single Servant 1. 20-30% NP Damage Down [1 turn], 10-20% Crit Rate Down [3 turns], and a static 10% ATK and DEF Down [3 turns] on ALL enemy Servants OR 2. 30-50% NP Damage Down [1 turn], 20-30% Crit Rate Down [3 turns], and a static 80% chance to inflict ATK Down and/or DEF Down by 20% [3 turns] to a single Servant. The skill is on a 5 turn cooldown at max so I feel the RNG related limitation on a single enemy helps balance it out. You're discerning a servants True Name, which could potentially change the tide of battle if you know their battle strategies and weaknesses, it's why Servants refrain from revealing them.

God's Resolution A >>> God's Resolution A+ The skill that doesn't even need a strengthening in all honesty, it's solid but I wouldn't mind a little more lore-based power given it's "Servant" ONLY limitation. Stun chance is good, but maybe tack on a 50-100% chance of inflicting NP Seal for 1 turn on the same 6 turn cooldown. Command Seals of a Ruler (I believe) override the influence of Master Command Seals, so preventing a servant from releasing it's NP should be a no brainer. Although an honestly overpowered and not needed upgrade.

Even just seeing one of these similar buffs would be amazing. I hope Jeanne is shown the love she deserves, she has a good role and a good kit that could use some rework but has so much potential to shine.