Talk:Shimosa Chapter Release/@comment-5500993-20171008194626/@comment-31734709-20171009105055

If they had voices it would probably take much longer to develop each chapter since each VA records something like 6~10 minutes worth of audio per day.

I imagine it to go something like -> have concept -> search for fitting illustrator -> set the contract and such for illustrator to draw -> illustrator draws it -> time for drawing, sending the drawing, getting rejected, fixing, redrawing, fixing, etc; Only after that the non-text related stuff starts.

- With the finished drawing, register the crap out of the character so people don't go stealing them. Process mysteriously can take a long time since it doesn't depend on the company, but on the government-like place that it is sent to.

- With the finished drawing, the animation team starts on the making of the sprites of the character, then rigging [if they use rigs] and so on.

- With the finished illustrations, the VN-esque team does the reaction scenes, affixing the correct illustration to X and Y scenes and so on. Not particularly hard work, just time taking.

And a bunch of other things that I don't quite know how it works beyond the animating/illustrations part.

A single year for the development of a side story isn't long really, more so if the story is constantly introducing new characters.