Talk:Main Quest: Babylonia/@comment-30470430-20161220014656/@comment-27971189-20161222031624

LOL. Your argument is invalid.

The fact that Hans alone could maintain your HP high is already prove Merlin is dangerous if he keep his immediate heal as they did similar things with their NP.

As I said, in player hand, Merlin can be equipped with CE, that alone is enough to fix his problem of requiring to hit NP ASAP to make him truly functional. If he kept immediate heal, that pretty much mean you can maintain HP high against almost all enemies.

To deal with Gawain, Euryale + Waver is said to be basic requirements. Now you add Merlin to that, equip him with Kaleidoscope CE or CE with 50% NP Charge, you can stop worrying about Galatine spam by rotating Euryale NP -> Euryale 1st Skill -> Euryale 2nd Skill -> Waver NP -> Waver 2nd Skill -> Merlin 2nd Skill, and Merlin NP will keep your team HP high.

Is that really something you can allow on game as a whole? The problem is not imbalanced but how he would significantly make things easier that may affect future development such as challenge quest, raid bosses, etc.