Talk:Ishtar/@comment-83.44.131.105-20170104215435/@comment-28048698-20170104234954

I am with TupTub with that: in my humble opinion Ishtar is better. I've used Gilgamesh before (with my support list), and used Ishtar (thankfully I've obtained her before). And... yeah, she is a little better. Gilgamesh can deal more damage, of course, especially against Servant enemies, but Ishtar have more options when you are creating strategies.

She have 80% of gain invulnerability. The chance is really high so you can almost count on it, there will be very few times when you fail it. Thanks to that you can survive at least one enemy Noble Phantasm, and believe me, in this game survival skills are really, really needed.

She have a stronger charisma. It only give her 1% less ATK boost, but she buff the critical damage. This is good not only for her, but also for her team. In example: she isn't your main ddamage dealer in the team (maybe because she have AoE NP and you are using a Single Target Archer to take down the boss, like Kuro)? Well, no problem, give her some critical generation card like Fragments, a critical absortion card like Teacher & I to your damage dealer, and Ishtar will let that Servant do a better critical damage.

Many people complain about her third skill because you gain the ATK boost next turn. Bullshit, believe me. At max level that skill have three second cooldown, the lowest cooldown in the game. You can use it many times in the same fight, even if you fail the first time, you have the second, third, fourth, etc. Also, card counting in this game is really easy.

Last but not least, Gilgamesh is already strong and have interlude, so I think Ishtar is a little more future-proof. There are more chances for her to obtain an interlude or strengthen (but I think an interlude have higher chances) before Gilgamesh obtain one again. And when that happen, she will be once again at Gilgamesh's same level.