Talk:Servant Strengthening Quests Part XI/@comment-13224152-20190810090947/@comment-34364075-20190810130559

That's not an issue. Quick's gameplay style is 'kill before you get killed'. Stalling the battle into 20 turns is an arts thing. Otherwise your team would just get wiped since Maid can't provide any defensive utility, and I'm assuming neither can your dps. This is especially true if you're facing zerkers.

Ideal holy king gives a flat 1000 per battle and it doesn't increase as the turn goes on. Which is also not a problem. As I said, max HP up may seem unique but you'd effectively achieve the same result with heals, def up, or attack down. which plenty of supports can provide. You say that all the front team would get killed but as I mentioned above, it's the same result with Maid Alter.