Talk:Okita J Sōji/@comment-36113557-20190820184619/@comment-29893250-20190821185153

You do it for the 3 turn version of the prana burst type skill. Though personally, I would have made it also give her 1 turn stun immunity. That way flavorwise, she activates her makoto drive, then NPs safely once. As she continues to loop it, it overheads or whatever and she risks being stunned and stuck with the def downs. Seems a good way to have it both ways.

On the note of Mushashi, imo zerks take more than 5k half the time when getting hit anyway so the guts at least negates the hp loss. And if they're taking less than 5k, you were in a super easy battle anyway.