Talk:Be Elegant/@comment-35184000-20180415011214/@comment-4091261-20200125031121

Incorrect. There is a vital difference between 25% quick up and 25% crit star generation in regards to its effects on crit star generation.
 * 25% quick up ONLY affects the quick command card's crit star generation. *#First quick card is 80% crit star generation. 25% quick up makes this 100%.
 * Second quick card is 130% crit star generation. 25% quick up makes this 162.5%.
 * Third quick card is 180% crit star generation. 25% quick up makes this 225%.
 * 25% crit star generation increases all crit star generation by a FLAT 25%.
 * 25% quick up ONLY affects the quick command card's crit star generation.
 * First quick card is 80% crit star generation. 25% crit star gen up makes this 105%.
 * Second quick card is 130% crit star generation. 25% crit star gen up makes this 155%.
 * Third quick card is 180% crit star generation. 25% crit star gen up makes this 205%.

Quick up is always better on an extreme level in regards to the second and third quick card. Especially so since in also increases NP gain and damage of quick cards. Crit star generation is only better on the first quick card on a negligible level, a pathetic level.

Really the main benefit of crit star generation is that it affects EVERY SINGLE CARD. Buster, Quick, Arts, Extra, and NP. However, you rarely see benefits to it if your crit star generation is low. To make the most use of crit star generation, you need to have excessive crit star generation boosters like Caster Gil's King's Return, Caesar's Incitement, and Shakespeare's The Globe: The King's Men.

The idea behind excessive crit star generation is taking advantage of the crit star cap. No matter what you do, you can only get a maximum of 3 crit stars for every hit. So going beyond 300% crit star generation is a complete waste. Since it is really easy for 3rd quick to hit 300%, especially if you slap a 100% crit star gen buff, it justifies using starting quick to make sure you don't waste your crit star gen on quick and boosting the crit star gen for arts and buster cards, which have little to no crit star generation.

However, normally crit star generation buffs are very low so there is a vast skew in regards to quick up being better. You can only make the best use of crit star generation if you fully intend on stacking it beyond 100%.