Talk:Mordred/@comment-25612186-20180917075508/@comment-25612186-20180927053128

agree to disagree Lazycat. I don't like the idea of servants being weak (Mordred isn't weak btw I just would like to see this buff but like i said in the very first post, I doubt it'd ever happen) and having to use a powerful support or multiple supports to compensate their problems. Some have obvious weaknesses for gameplay purposes. For example Lancelot saber, giving that guy some sort of dodge would break him due to his high damage/crit out put. He should only be a damage dealer and has to have a support to make up for his lack of survivability. For me this game has 5 types of servants; pure damage, pure support, hybrid(pretty much solo based servants think Cu), farmers and trash (these are terrible servants with no focus of stats, skills or purpose).

whats wrong with me wanting Mordred to be a more defensive/hybrid servant than a farmer? this buff would only benefit Mordred, its not like a Merlin that can break the game. long drawn out fights will still wear her down and she'll die.