Talk:Mysterious Heroine X (Alter)/@comment-115.178.212.14-20170601103938/@comment-31734709-20170725120927

Another option would be Elizabeth with additional damage for females plus DEF DOWN.

Moriarty is more of a damage dealer with 3 arts cards who eats stars for breakfast, and Jeanne Alter herself would be also likely be better dealing the damage herself. Elizabeth has two quick/two busters which would help pulling off more Busters/Quick chains.

Plus Elizabeth is a four-stars; your suggested team would eat 48 Cost on these three alone. [though you could pick them up from a friend.]

You could also bring Mashu. One, so to say, issue your team has is that it's full offensive. MHX will probably get murdered. Mashu has a 3-turns 30% attack up in her NP, which you'll probably want to use as often as you can anyway, since it brings along DEF UP. Thus you could do something like -

Mashu +30% ATTACK UP

Elizabeth [Lancer] +40% ATTACK UP

MHX +20% ATTACK UP

Enemies's -20% DEF DOWN

TOTAL 90% ATTACK UP, 20% DEF DOWN.

You lose 10% ATTACK UP but get 20% defense down, plus a better card spread with Elizabeth vs Moriarty, plus better survivability for MHX, plus lower cost in order to get CEs or back team servants. And I suppose you have MHX. which means you'd have to borrow only Elizabeth.

Though, well, you'll have issues with concentrating stars for her; one of her things is afterall star generation, and not using them efficiently is a waste. But even with the Enforcer CE, you'll hardly gather stars versus a lancer and Mashu [dangit Mashu, can't you just have a caster's star absorption?], in which case Jeanne Alter is better than either of them. But well, Jeanne alter would still be better off with herself dealing the damage...

Well, anyway, this is just an alternative to a pure non critical team. You might want to try making her get stars, however, as they would offer more than just ATTACK UP would. Someone like Ishtar would be amazing, except for her being an archer [Stars for breakfast].

Royal Brand, the Mystic Code, would allow some great burst damage, along with a QUICK UP when you use your NP. Using it after the turn you used the Sovereign hand to get her some stars might be good.