Talk:Main Quest: Babylonia/@comment-30470430-20161220014656/@comment-115.178.194.234-20161221074344

Because in player hand, he will have Kaleidoscope and many other CE to cover his weakness.

During his time as guest, Merlin need to hit NP first to be fully functional; that immediate heal at beginning is too good as it can easily maintain your party at high HP.

In my experience against Tiamat, Merlin (guest) + Arts team can easily maintain HP at 12k, and that's still increasing on the way to 13k (max) which make the only raw damage taken by my team come from Chaos Tide. I lose some HP because Merlin take time to fill his NP, but the moment he hit NP, that problem can be said 'gone' thanks to its immediate heal before HP regen.

If the immediate heal remains, Merlin + Waver + Arts Team pretty much solution for every bosses. Now the immediate heal gone, DW can just send regular boss with damage output rivals Merlin HP regen and possible NP gain.