Talk:12M Downloads Campaign/@comment-67.4.147.157-20180227042855/@comment-28209103-20180227142641

^and that is assuming you have either Waver or Munenori. Each person have different lineup and there's bunch of way to make something works with different setup for spesific team and spesific situation. As long as the skill are not utter shit they will get their own turn to shine given you know what you're doing. If you have Munenori, Munenori, Waver, and Mashu you already have 8 different combination, however identifying which skill helps in which situation is your job.

Also team building are not tad one dimensional, there's bunch of consideration to take, for example on topic of surviving NP then Munenori + Waver is only effective for single boss fight, Mashu + Waver are effective for multiple enemy but weak to Def ignore, Meltlilith + Mashu + Munenori means your party have 3 layer of damage avoidance and are capable of handling single enemy or Mob rush. If we add layer to consideration it'll expand indefinitely so there's really no point in comparing team A team B when it comes to evaluating skill usefulness.

Saying that Team A are better than team B are just broadening the subject without addressing the main issue of the skill is useful, For example if it's you're going to bring up the issue of ST NP I can just go Passion + Waver, she could tank 3 ST NP this way, I could just go Memerlin if it's just going AoE, and so on and so forth. If all you wanted is the most efficient way to tank then you can discard Waver or Munenori and just go Memerlin, there's no need to have convulted whatever idea like using buff/debuff stack to survive.

The point is that skill served it's purpose and it served it's purpose well. how are you going to deal with that 50% np down is up to you and your team build ability.