Talk:Gilgamesh (Caster)/@comment-30999515-20170115140231/@comment-182.30.111.199-20170121091517

Gonna drop by and say CasGil's NP gain is actually pretty decent. 0.32 per hit with 5  hit arts totals 1.6, further improved to 1.76 with TC Arts passive. That's just about 0.02 lower than Nitocris. Of course, his Quicks suck.

And considering his skillset, IMO he'd work best as a support/damage hybrid role in artscrit teams, as stated; he can either be the main attacker in for example a Mashu/Hans comp, or a support in for example a Tamamo/Kuro comp as stated.

He does not have much problem generating stars actively thanks to King's Return; 100% star rate(on par with Kuro's 3rd skill, or EMIYA's Hawkeye) means every hit is guaranteed to gen one more star, and because of that and his 3rd he syncs best with high hit count Arts mains. He also happens to be a high hit count Arts main, so he can take things to his own hands too.

As for CE choices... NP gen, Arts Up and NP Power are probably all good choices; the first makes his spam easier, the third makes his nukes harder, and the second is a balance between the two. Passive stargen etc are good choices for pretty much everyone anyway.