Thread:Calatore/@comment-28048698-20170418201913/@comment-28048698-20170424015309

Oh! That explain everything. So do you like funny welfares. On the other hand I like Servants with a design that captivate me, with a great usefulness (like Irisviel, she was very helpful with my type of playstyle... heal, guts... cleric deck? Thinking about it, it's funny how I wasn't able to summon Waver, but was able to summon Merlín, the one that heal, like my clerics). And, of course, waifus welfares, like Shiki and Chloe. I just love those characters.

Holy sh*t. I thought I had good draws because I saw a lot of golden and legendary, but didn't thought it was THAT good. Thank you very much for those explanations. Then... based on what you tell me, it seems I have very good cards to start a Havencraft deck, right? Of course, good decks aren't all about  high rarity cards (just like FGO isn't all about high star Servants), but it's a good start. Also, today started Eris' story and created a custom deck of Havencraft. It seems I have a lot of creatures with "remove one countdown to a talisman", "remove one countdown to all talisman", and even have a couple of "at the end of your turn remove one turn to all talisman".

By the way, I'm starting to understand why I have been doing THAT bad creating my decks. It's because I had a problem, the same problem that I had sometimes during Magic: The Gathering. I see a lot ot goods cards, I create in my main a lot of strategies, and join cards and cards until I have a huge deck, or a deck with a lot of strategies together. And that don't work very well in card games. I need to focus on one or two strategies.

In example. My custom Bloodcraft deck for the story was terrible, TERRIBLE. Have many cards to heal, many cards to prevent damage (ward, the talisman that absorb damage), a lot of card to damage, to destroy, etc. And... Wonder what: very few times succeded in those strategies. Then last night erased the deck and created one very specific: a deck to prevent the enemy from having followers, so he can't attack me often when I'm with vengeance. It's a deck more or less slow, so he attack me at first and let me reach 10 HP. Then I start to deal damage to the board, destroy/banish creatures, etc. And it was very smooth.

Probably I'll try to learn a little more about Havencraft, research a little, and try to create a deck with an specific purpose.