Talk:Hans Christian Andersen/@comment-36147039-20190304192000

Comparing him to waver, and starting to wonder who is honestly better post strtengthening.

Hans offers a 40% AoE crit buff on a 5 turn cooldown. His third skill also offers targetable 15 stars per turn with 10% np gen per turn for 3 turns (30%) that is stackable on a five turn cooldown. Han's np gives 20%-40% attack up and defense up on oc for three turns along with stargen and 1k-3k healing for three turns. His second skill also makes it easier to spam with 75% np gauge back up.

On the other hand, Waver's third skill is a ST 50% buff with 30% np gain all at once. His first skill also offers 30% attack with extra attack and 30% defense with damage cut and 10% aoe np gauge up. Waver's np offers a 6 turn curse, 30% defense down (up to 50 for whales), chance to stun and np gauge down.

With all that its very similar with minor differences that favor hans.

AoE 40% crit and st np gauge 30% over time vs 50% st crit buff with 30% burst np gauge

Spammable (back to back if done right) 3 turn attack up 20-40%  (Miyu is the wanted partner for guarnteed buffs) vs 3 turn 30% attack up damage plus (6 turn cd) and 30% defense down that goes away when enemy is dead

Spammable 20-40% defense up vs 30% defense up damage cut (6 turn cd)

3 turn 1k-3k heal vs 6 turn 1k curse

Self 75% np charge (6 turn cd) vs party 20% (60 total) np gauge attached to buffs 6 turn cd

15 stars per turn (5 turn cd) + star gen 20-40% spammable vs np gauge down per decently spammable np (compared to hans, slightly harder to spam especially back to back)

Honestly waiting for that one person who manages to plugsuit buff enough for insta back to back nps and crits via little mermaid + crit buff on double hans