Talk:Chacha/@comment-4802891-20170411122652/@comment-28209103-20170411130428

the biggest problem is her 1st skill IMO, at first we thought that the skill effect will affect Np gained per hit and the gain are locked at 10%,, apparently not.

2nd Skill as I stressed previously the number need to be high enough to justify the party star weight down. Main purpose as of why someone wanna put zerker on crit team is that their star weight are extremely low. similar reason why Avenger Dantes are the ideal star support.

3rd skill are worse than it seems, while it may be useful on boss, it's useless on Mob that can't survive for 3 turns + I'm not betting the chance that Chacha could survive for 5 turns to refresh the buff, and when she does we need another 5 turns before the def up will give you full effect.. not counting that we haven't heard bout the def down number.. I mean if it's only 5% per turn at max it's capped at 25%,, so Liz or St. Martha skill are way better due to it's insta-effectiveness.

NP damage doesn't give you significant advantage and you can't use it regularly too. her deck is traditional QABBB so yeah her NP pretty much is a dead card here.. low HP, low Atk, low Passive.. well you get the picture..

However the animation are top notch, I might use her for that reason... also she's a good handicap in fight and works wonderfully with Hijikata, so yeah