Talk:Gawain/@comment-35943905-20181220172432/@comment-27971189-20181231044320

Sunlight property is fine as you have "goal", aiming for damage buff as well aside of skill seal. The problem following that would be whether the buff is enough to let him compete with other Rounds or "is there someone taking benefit from a 'sunshine' field beside of him?" so he can make team to compensate that.

Gave him something like--40% to 50% NP Gain Up under sunshine field for three turns through skill update for first ones would be nice (and dangerous enough for everyone own him at NP 2+).