Talk:Miyamoto Musashi (Berserker)/@comment-9885589-20190815015904/@comment-35539022-20190815025825

Her 2nd skill is meant to provide her a flexible and versatile set of buffs to either aid in NP spam for farming over overall NP spam for story nodes or more challenging content. In a farming setting the 30% normal damage isn't even relevant because your sole goal is to buff her NP to high heaven and spam her NP to clear each wave as fast an efficient as possible, whereas in story mode use there are often high HP sub bosses towards the middle and end of quests. That's when you pop the skill, clear the weak mobs and potentially refill your NP gauge with the follow up Arts/Buster crits and hopefully maybe kill the remaining mob in a brave chain to ready for the next wave.

As for her 3rd, it's true, more often than not you have to choose between popping it sooner for consistent damage the following turns or save it for a (set of) burst turn(s). For farming, it depends on the node really, if waves 1 and 2 are weak with a powerful 3rd, save it, otherwise just use it during the beginning because she needs her overkill for spam. The benefit to having it split between ATK Up and DEF Down is that neither buff removal nor debuff clear from the enemy can fully remove the entirety of her buffs, most only possessing one or the other. Plus AoE DEF Down is good in a team setting if you run her along other DPS/Support Hybrid DPS units because it functions like a 30% ATK Up.