Talk:Katsushika Hokusai/@comment-33103295-20180102120503/@comment-181.134.201.37-20180102131937

Both are good imo. I might be biased towards abby because her NP is ST and remove buffs before the damage, and that's a god send. Her triple arts deck means, altho with an awful np gain, she can fill her NP bar with Art chains and crit arts. Also she can improves the team perfomance with NP regen and NP power up, and fit nicely with stall teams as well

Hoku, IMHO, suffers a bit from being an AoE unit, but her AoE isn't that bad since lot of things have the human trait. Also her third skill is bonkers, she have an easier time spamming her NP than Abby due to arts steroid, and can dodge and have anti buff removal skill. Both are good and it totally depends on what you want. Abby is a bit better at damage and her NP is gorgeous and awesome (really, ST Buff removal pre damage is awesome!), and with the right set up (expensive, Tamamo + Merlin) can spam it.

Hoku on the other side, while lacks a bit of damage due to AoE multiplier, can make up for that with that bonkers 3rd skill.