Talk:Zhuge Liang (Lord El-Melloi II)/@comment-82.61.140.155-20171214145809/@comment-28209103-20171227031403

Merlin skill are situational, on usual run you either go spam his NP or just 1st skill to fill NP and that's it. 2nd skill hardly see any use and once you use it you need to kill or stall the enemy or you might get wrecked next turn which is why double Merlin is a thing..

From the recent event it's clear that the mob become increasingly strong to the point that 1k heal per turn doesn't really cut it to survive, in usual farming round speed are also important and Merlin are pretty slow engine.

Merlin buster crit also last for one turn, that's ideal for buster crit team that focus on single turn damage burst but it became less relevant with multiple HP bar since you can't one shot them anyway..