Talk:Mashu Kyrielight/@comment-27468311-20181021062118

I actually prefer the old skill set. Especially with that NP. I mean, yes, that defense boost for 5 turns is very helpful especially when your combat luck is like me, where enemies tend to do a whole 3 moves of crit on a single unit. But I'm more of a "kill before you get killed", so losing that extra attack up is a bit of a setback. It's like trying to keep the defensive Mashu in the form of that 5-turn and have her almost entirely changed into self-sustaining offensive type. That's not the Mashu I'm used to.

Myharbringer of victory is the impenetrable wall of Camelot. This, I'm not sure how to utilize all that new stuff.