Talk:David/@comment-31827536-20190615071501

i know david is already good, but his forst skill is not as helpful for the team as the rest of the kit

if they made an iterlude for him and divine protection:

-party wide 3 turn defence buff (20%- 30%)

-party wide heal

-bonus 30% defence for himself 1 turn

-changes name, but idk how to call it

or, if it was too op i was thinking that harp of healing would be better with:

-all debuff removal

-higher heal (500-1000) / increase healing (50%-100%) for 2 times 5 turns(activates first)

-becomes rank B++

but also the np could be empowered:

-seals the enemy np for one turn

-becomes rank C+

i know all those buffs at once could be op, but if you had to pick one what would it be? You can also modify the abilities if you want, i accept all constructive comments