Talk:Hans Christian Andersen/@comment-37459050-20190219211420/@comment-27971189-20190220034728

I don't get it why you all call it powercreep.

With regular quests on future may have monster like old man Li and Emperor who can literally one-shot whoever they wanted, Hans buff simply expanding available strategy compensate his RNG-based NP as with this he can leave the field peacefully if he ever get hit by stray crits or turned out unable to use NP.

I do several test run with said skill. If enemies you faced are on same difficulty as Part I, sure, you may call it powercreep. However against Part II enemies, its normal.

The moment enemy playing with constant NP Seal / 8k criticals which hurt Hans the most, like Beni-enma on Kiara interlude, this skill easily keep Hans relevant regardless he's on field or not as long the skill target alive for three turns which can be different to each of your team.

Comparing it to Revelation is not smart but ignorant as the comparison is off to begin with. All Revelation owners have permanent damage mitigation allowing firm defense option. One have abusable invul. while the other one have abusable buff removal. You call that fair comparison?

The only sad part of this upgrade is it does nothing more than keep the good pick good. Not doing something new like 'Geronimo is now reliable' or 'Benkei is now playable'. LOL.