Talk:Saber Wars Event Re-run/@comment-28605611-20180328233905/@comment-28209103-20180329001131

well to be honest eventually they will need to step on the gas and actually make the game difficult enough that Command Seal can be relevant again..

because if they keep upping the difficulty like this eventually they'll reach a point where it's no longer casual friendly anymore.. and at that point they might even introduce UR/6 stars with 0.5% chance to get or something..

balancing game difficulty is hard when you try to make it appealing to as much people as possible.. it's easier to go for the extreme (making it for casual or making it so hardcore that it appeals to spesific type of player).. well personally they can always be creative and make enemy that are hard to be killed without spesific gimmick that are available to everyone..

Camelot is a good example of this, that chapter was fun with all the surprise and weird mechanic that catch you off guard while keeping it as lore friendly as possible.. Babylon finale on the other hand is a disappointment, I mean the Dev already released Gawain so at least make one of the beast a harder fight than that,,

y'know the fact that we have more problem vs Round tables compared to 7 humanity evil still bothers me to this date..